NEWBLACK'S PROFILE

The undead are among us,
at dawn they shrink back to their silken beds.
They dance by night
and drink the blood
of a child's broken neck.
The Curse of Cpt. Lovele...
Nautical-themed cephalopod-pirate-based action-shmup.

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Ill Will

author=LouisCyphre
Are you doing anything except Attack?

First try I tried attacking first, then guarding when prompted, then I tried only guarding (hoping that it was some prescripted thing) then I tried an attack rush, then I tried again to kill it and was done in again. No other skills available despite having equipped them. Even when guarded I go down in like, 3-5 hits.

Ill Will

I obviously suck at games because I have had to watch the zombie cutscene (before the very first combat of the game) 4 times now :/

Set Discrepancy Review

Player ingenuity and proficiency should not be penalized by diminished challenge leading to more boring gameplay. The problem with the vast majority of the RPG genre is that they're more interesting when you suck at them. When you know how to exploit everything and "play well" they become less interesting because you steamroll through everything. (but I still love this game)

Set Discrepancy Review

This review is pretty fair in terms of the actual meat of the content but I am disappointed (by which I mean butthurt) by the score given at the end (because I am a huge fanboy for this game). Max has pointed this out already but I think it's worth reiterating that even a 90% chance of a given thing happening could easily result in any number of failures when that percentage is only relating to a "hit or miss" scenario. The average slot machine has a payout rate of something like 96%.. Yet you'll rarely walk away from one "up".

(Now,here's where I brag about my proficiency at an amateur game in a tiny niche in a tiny corner of the internet, sorry)

I didn't personally have much trouble with the firearm thing because I got my wield stat up to 5 by chapter 3 and haven't failed a single firearm roll with either the handgun or shotgun since then (which when coupled with a high aptitude stat allows a single character to clear 95% of the battles in the game, which is probably more of a real issue than the wield roll that people seem to dislike so much. I actually killed the security mech "boss" in the very first turn of combat using 3 upgraded laser pistol overcharges, it didn't even get to do anything :/). Also I think forcing success under given circumstances is a horrible thing to do and a step in the direction of "everything that is wrong with modern gaming", even if I can see your reasoning.

A new possible change in the project name

For the record I kinda liked the first name this project had, I guess maybe the project itself changed since that name but the gamepage/general look and style of the game seems to have remained consistent so, yeah.

screen46.png

Will I be able to kill this one in one character's set of actions too? :x

The Screenshot Topic Returns

@UPRC those are the largest pots I did ever see.