SAILERIUS'S PROFILE

Sailerius
did someone say angels
3214
Something happened to me last night when I was driving home. I had a couple of miles to go. I looked up and saw a glowing orange object in the sky. It was moving irregularly. Suddenly, there was intense light all around. And when I came to, I was home.

What do you think happened to me?
Vacant Sky Vol. 1: Conte...
I died once. (Complete Edition Act II+ now available!)

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We're coming to take your heart ~ Persona 5 Discussion

I have some advice on endgame time management, which I wish I had known going into it. I won't spoil anything specific, but I'll hide it anyway in case someone wants to go in totally blind.

One thing that caught me offguard is that while most of the game puts your deadline right up in your face, the end of the game comes at you suddenly and without much warning. I had been expecting another 2-3 week deadline since that's how the entire game had worked up until that point, and as a result, I didn't manage to finish some things up that I wanted to.

So, my advice is: if you feel like the story might be ending soon, play on the safe side and start wrapping things up.

We're coming to take your heart ~ Persona 5 Discussion

Re: Your second spoiler, my only guess is that comes from one of the Star Confidant's abilities. I assumed it could only proc for party members who had those abilities unlocked, but maybe not.

We're coming to take your heart ~ Persona 5 Discussion

Sojiro requires an insane amount of EXP to level up compared to everyone else. It's not just you. I only got him to rank 5ish by the end of the game, because at a certain point I just gave up instead of passing up every other evening SLink to grind for him.

We're coming to take your heart ~ Persona 5 Discussion

I'm close to endgame now and I'll probably wait to share my detailed thoughts until after I've completed the game. One of my biggest complaints so far has been with the basic setup of the story.

(1st, maybe 2nd dungeon spoilers)

The concept of 'stealing someone's heart' and that magically making them not evil anymore is just incredibly dumb. When that plot point was introduced, I became a lot less excited for the story because I could already tell it was probably going to be used as a copout to deus ex machina away any problems that ever show up. Not only does it cheapen the story by magicking away complex problems, but it doesn't even fit the whole thief thing at all.

You're not actually stealing anything. There's just this vague notion that you're 'stealing' the evil from people, but it feels like they just came up with that explanation to figure out how to tie the thiefing aesthetic into the story. I was expecting it would be something like, you need to steal damning evidence that would convict people who were otherwise above suspicion. The whole resolution of the Kamoshida arc in particular was really disappointing and it undermined all of the drama and character conflicts leading into it.


One of my favorite additions to the game, though, is the new Confidant abilities aspect. It provides an extrinsic incentive to invest in Confidants that you otherwise wouldn't be interested in, and there were a few that I ended up liking more than I expected to, and I probably would have dropped them had it not been for the promise of abilities.

What Videogames Are You Playing Right Now?

author=Red_Nova
If there's one real gripe I have with the game right so far, it's Morgana erratic curfews. Very often I'll want to go out and explore the city at night, but Morgana's just like "Let's not do that today," without much reasoning. I just went through a sequence of unexpected cutscenes that took over 5 days. These scenes ate up my day hours, but I wasn't allowed to do anything at night.

Too exhausted from exploring the Palace to go out? Totally understandable. Keeping me from ranking up Confidant levels? Annoying, but I can roll with it. Refusing to let me craft tools or brew coffee, tasks that don't require even leaving my home? That's when I call BS.

That bothered me a lot at first but it happens so frequently that I'm just used to it at this point. It does get quite excessive at some points, though. I just went through close to two weeks in which I couldn't do anything but save and sleep between cutscenes.

One observation I have about P5 as compared to P3/P4, and one that I surprisingly don't mind, is the increased content gating in Confidants. In P3/P4, I felt like Academics was always the one social stat that mattered except for a few scattered events that you wanted to level up another stat for, and those tended to be later in the game. In P5, I find myself constantly needing to re-prioritize my social stats, and because of that they feel a lot more balanced.

What Videogames Are You Playing Right Now?

I'm talking about everything post-B and leading up to the end of the prologue, in particular:

-Pulling the MGS4 post-credit thing, except there's actually gameplay,
and then it just keeps going.
-The introduction of status effects. I had noticed status effect healing items in shops before but had just tuned them out as noise because I'd never needed them.
It never occurred to me that they had just never been introduced yet.
-The IFF becoming relevant.
-Switching back and forth between 2B/9S.
-Everything with the Bunker, and then, you know, just like everything after that.


Speed Star was terrible, I agree. While some of the sidequests are good, some of them are really annoying and grindy for little narrative or gameplay payoff. Reconnaissance Squad in particular is a huge pain in the ass because you need to grind to find rare enemy spawns.

What Videogames Are You Playing Right Now?

author=Red_Nova
I dropped the anime 2 episodes in since not even ufotable's beautiful animation could save such an uninspired story, so take that for what you will. I'm curious as to how they tied Berseria in with it, but I played Berseria instead of watching Zestiria, so I forgot the anime even existed.

In other news, Persona 5 is still awesome. I love all the small, but highly appreciated tweaks to the battle system. It feels a lot more fluid and-

Game Over.

... Except for that one annoying feature where you instantly lose if the MC is dead. It sucked in P3, it REALLY sucked in P4 since you could take control of your party and use a revival item, and it REALLY REALLY sucks here since your A.I. allies immediately use a revival item when anyone else in your party goes down, so why not the MC?

Well, at least you can save anywhere in the city?
I feel you, man. I'm loving P5 and all, but it seems like for every quality-of-life improvement they added, they added two more bullshit "features." Like the hiding system sounds cool on paper, but the camera locks up whenever you're hiding, and for some reason, they made the controls for changing hiding places the same as the controls for step out of hiding. The only times I have ever failed an ambush have been when I accidentally stepped out of hiding when I meant to move.

Also, the fact that they still haven't killed off Hama and Mudo when it's game over on MC death boggles my mind. Get ambushed by multiple enemies who can cast instant-death moves? Might as well just reload.

EDIT @ Craze: I loved everything to do with that part. I swear, every five minutes leading up to it, I was yelling at my TV: "what?! you can't do that!"

Persona 5, Streaming, and the Impact of Spoilers in Story-Driven Games

I love developers who are dumb enough to allow people to stream their games. I can't even count the number of games I've been able to avoid spending money on by watching LPs of them.

What Videogames Are You Playing Right Now?

author=Dudesoft
author=Sailerius
I really, really wanted to like Inquisition since I loved DAO and DA2, but I regret spending as much time on it as I did, because it only got worse as it went along. I agree with all of your complaints. It later introduces some obnoxious mechanics where it forces you to grind on MMO-style fetch quests in order to advance the plot. That was about the point where I stopped playing.
Wow. Rarely ever make the right call when quitting games. Dodged a bullet!
I'll try Witcher 3 next, or Horizon Zero Dawn. Should be solid either way.

I recently ragequit Horizon Zero Dawn for similar reasons as Inquisition. It sounds like you're on the same wavelength as me on DAI, so I'd advise not wasting your time on it.

What Videogames Are You Playing Right Now?

I really, really wanted to like Inquisition since I loved DAO and DA2, but I regret spending as much time on it as I did, because it only got worse as it went along. I agree with all of your complaints. It later introduces some obnoxious mechanics where it forces you to grind on MMO-style fetch quests in order to advance the plot. That was about the point where I stopped playing.