STARSKIPP'S PROFILE
StarSkipp
2007
"Vell, Zaphod's just zis guy, you know?"
~Gag Halfrunt~
~Gag Halfrunt~
Cover Your Eyes
Chloe and her two children will embark on an journey to find her missing husband before the whole town descends into hell.
Chloe and her two children will embark on an journey to find her missing husband before the whole town descends into hell.
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Name for a slime drug dealer?
author=kentonaauthor=StarSkippyou're a parameceum brain!
Rufio! RUFIO! RUFIOOOOOOOO!
You... you man! Stupid, stupid man!
Crimson Shift
I love the artwork. Quick question, as there are two other games in the series would I have to download all of them in order to understand it? Might get problematic in the marketing side of things.
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced...
author=orochii
What was this game called before? I just can't remember its previous identity xD.
Is the game going to include sex scenes, or maybe references to the main character's promiscuity? (dat gurl lieks touchin stranjor butts). Mmmmmm toasty (?).
It was formally called Cover Your Eyes as of this morning. I changed it because of paranoia that when (if?) the game was released, negative reviews would make funny puns out of it. Plus the name sounds very similar to this game... Gotta avoid that confusion :<
I didn't really think about having 16bit sex scenes but there would definitely be references to the players in game husband and maybe the antagonist as well.
author=InfectionFilesSorry :<
You got a view and a read out of me because of it!
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced...
Name for a slime drug dealer?
First steps into the darkness
Well give it a try once you're finished with the demo and see if it's your cup of tea. If you have multiple tilesets it might be a good idea to use the color scheme in all of them to prevent losing the layout once you switch over to different one... Or alternatively make one massive tileset instead.
There's always the risk of quantity over quality though, so if you have a game plan make sure to stick with it and not end up going off track. Also might be a good idea to contact the feedbackers on this thread for a wide range of opinions and then make a judgement call on what needs changing or fixing. Then you can use that as a base on where to go next \o/
There's always the risk of quantity over quality though, so if you have a game plan make sure to stick with it and not end up going off track. Also might be a good idea to contact the feedbackers on this thread for a wide range of opinions and then make a judgement call on what needs changing or fixing. Then you can use that as a base on where to go next \o/
First steps into the darkness
Aw no worries, tilesets are the bane of my existence. What you could do after releasing chapter 1+2 is the blitzkrieg approach. I'll give a quick example with pictures.
Instead of designing area by area, you could in theory map out the whole game in matter of weeks depending on your work output. Design all the map layouts, connect them together, add gameplay mechanics/events and finally do the graphic crunch at the end. It prevents development burnout and gives a sense of progression if you grind away on a dairy basis and it's not even frustrating. Gives you a little sandbox to play in.
Before and after.
Oh man, it sounds like I'm advertising some sort of moisturiser haha.

Instead of designing area by area, you could in theory map out the whole game in matter of weeks depending on your work output. Design all the map layouts, connect them together, add gameplay mechanics/events and finally do the graphic crunch at the end. It prevents development burnout and gives a sense of progression if you grind away on a dairy basis and it's not even frustrating. Gives you a little sandbox to play in.
Before and after.

Oh man, it sounds like I'm advertising some sort of moisturiser haha.
new_game_title2.png
He strikes a slight resemblance to Gordon freeman, it's quite refreshing seeing a protagonist with glasses.













