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DD__Kyodai_and_the_Dragon_Essence.png

Emperor Oda Nobunaga.

Your_Characters_Have_Stats.png

Date Masamune!

Star Stealing Prince

author=Vinicius
Man, you ruined the game. All the bosses are ridiculously strong. Even some monsters inflict a lot of status just by hitting you. I dislike easy ones, but you guys really messed up the gameplay with the bosses. Really annoying. It seems you don't want the game to be over (lost many times to the Original King, and had trouble beating almost every boss). Good history and use of the maker, but horrible gameplay in the fight.


^ If you think this game was hard, you'd have never survived the "Nintendo Hard" days. I like the fact that this game requires you to think during battle, not just spam "Attack", or your strongest tech. It's also important to remember that enemies are not immune to status effects, not even the bosses. That tidbit would've made battle much more bearable, had you used it to your advantage.

Sinistral Amon Info

The green hair suits him. I expect him to unleash devastating status effects on my party. I'm so giddy!

Sinistral Gades Info

Is that Lufia II Gades hair at the top and Lufia FOD Gades hair at the bottom, but turned upside down? :)

Gades has always struck the most fear in me as a Sinistral. I think the fact that you fight him first and get slaughtered in the first two Lufia games is used as a huge wake up call and humbling experience to the playable characters involved.

Sinistral Amon Info

Interesting turn of events.

Lufia_Trinity__screenshot_forest.png

And to Elfea we go!

Star Stealing Prince

I've just completed your game and I have to say:

What a WONDERFUL experience!

I was able to finish it in about 16hrs.
15hrs for the bad ending


This game is very polished and it has a simple, yet effective story. Besides the characters, the thing I loved the most was how balanced the game was. I thoroughly enjoy challenging battles, although it was not a "spam strongest tech" affair. I liked the fact that you had to strategize in the regular battles and especially the boss battles. Overall, it felt very rewarding when you came out with the victory.

My only gripe is that I wish the game was a little longer. However, it was wrapped up very neatly and didn't seem to drag on at any point.

Thanks again for developing such an excellent game.

Dual_Sinistral_Battle.JPG

Right up my alley! I'm a glutton for punishment.

Back to work

author=Sauce
Haven't updated in a while.

We're compiling and editing a bunch of new resources. The next chapters have three totally different settings... Parsia, Jugand, and the Kumiko Confederation. That's desert, permafrost, and tropical environments.

Quite a wide variety needed before we can get into the meat of things, and almost zero carry over from the standard medieval fantasy setting so far.


Will we be playing with new characters in those locations?