CHIBIEVIL'S PROFILE

I am a game developer/artist/writer/eventer
Finding Chibae
Three small children explore a cave to find a legend

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[Offer] I do video review's of Games you create!

New video, hope not too loud. to play yourself get the download here: https://forums.rpgmakerweb.com/index.php?threads/hopes-fleet-frontier-v2-2.33252/

[Offer] I do video review's of Games you create!

Review will only be up to 1hr and I will mostly only point out what would need improving and if i see anything wrong,
With let's play i do the whole game and won't really go out of my way to point out the problems.

author=Davenport
1. https://rpgmaker.net/games/3456/
2. https://rpgmaker.net/games/3138/
are these for Let's play or a review?
author=kory_toombs
https://rpgmaker.net/games/10321/
Let's play or review?

[Offer] I do video review's of Games you create!

Hello, I have been doing let's plays, reviews and playthroughs for games for many years.

I took a little break, now am back. If you would like your game reviewed or let's played let me know. Please specify if you want a review or a full let's play (for full let's play it has to be a complete game and not a demo).

Here are past video's I have done:






there are many more just go to my youtube: https://www.youtube.com/channel/UC7ReoKe94kcwGC84OhrCJ1g

I put my videos into playlists, if its a review, it goes into the rm review playlist, but if it a full playthrough I put that into its own playlist.

Let me know if you want your game played and I will put it on the list

thanks

Chibievil

[RMMV] [RMVX ACE] [ARTIST] [BUSTS]Chibievil's Art shop

Updated prices.

[RMMV] [RMVX ACE] [ARTIST] [BUSTS]Chibievil's Art shop

Hello I am chibievil,
I have been doing art for years, today I decided to open a shop affordable for any young game dev new or old to the Rpg maker world. Below is a picture of what I have done :

If you have any questions, don't be afraid to ask, I do not bite. I am looking forward to working with you :)
If you need more samples, PM me and I will be happy to supply some

[DEV TOOL] Comprehensive List of Reviewers/Feedbackers/LPers/LTers/Play Testers/etc

I would Like to sign up, I am a let's player and let's tryer. :)

Whatchu Workin' On? Tell us!

I am workin on a very secret project, that I will not tell you about, but what i will tell you is, there maybe romance :P and u can keep track of yer friendship with your companions via a evented screen I am working on (cos the scripts i tried to use, were too complicated for my small brain to comprehend, or conflicted with scripts i used) :P here is a screenie of what I done so far :

I will change the graphics, they are just there to bug test :P

Perspective or Orthographic for RPG

well it has been used in games like Grandia
am not sure how they achieved this tho, but u can move the camera round with a button on controller (i played it back on ps1). But i say depending on the sprites u can achieve either. but for the current sprites u using Orthographic looks better :).

What do you like or dislike about RM Horror games?

Its because they don't know how to, or can't make an rpg game, so go with whats easy, make a chase horror game that requires so levelling, no equipment's and just explore and trying to survive.

What do you like or dislike about RM Horror games?

^^^ Exactly what Red_Nova said
author=Red_Nova
Re: fighting in horror games.

In my opinion you need the ability to fight back. Not to give the player a feeling of empowerment, not because fighting is fun, but because it adds a layer of questions the player needs to be constantly running through their heads:

"Do I have enough healing supplies for a fight? Do I have enough ammo to kill them? Do I have the ammo type that this enemy is weak against? If I kill it, is it gonna come back even stronger later? Am I going to go though this hallway multiple times? If so, should I put down the enemies in this hallway now?"

These are questions that players would struggle with if multiple weapon types were available to them. If you don't have any method of fighting back and your only option is to run, then that's exactly the issue: you have a solution to the problem. When players have solutions to problems, they're not as scared.

When there are multiple solutions to a problem, players might get paralyzed trying to figure out which one to act upon. And while they're figuring out a solution, enemies are inching closer.

So yeah. Weapons. Not just weapons, but varied weapons. And varied enemies weak to different weapons. Play your cards right, and players will have a fun game to come back to after the scares wear off. Otherwise, players will go through your game once, have a fun time, and forget about it two hours later.
Exactly, this is the type of game i would play :)
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