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(VX/Vx Ace) Pack of Tilesets

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VX Ace: Items that trigger a cutscene

In your common event, you can store the player's position and map ID into variables.
Then use those at the end of the event to transfer player back to their original location.

Items can call common events directly.

VX Ace: Scan/Libra-like spell?

Yes, use Yanfly's Enemy Target Info script.
Then make a skill named 'scan' that has the note tag:
<scan info: all>