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So how about all you homies/homettes give me some feedback on my Skill system.
comment=26626
Slowly but surely I'm improving on this; based on you guys suggestions. What do you think of it so far?
Fel, now I see what your RS! X was intended for. Since you seem to abandoned it and the infamous hideous blue blackground, I'll mention a few suggestions for your newest iteration:
1. You probably need to mention the cost of upgrading the current attribute somewhere in the screen (I like this term better to explain what you're doing than skill): ex. "Upgrade to Grade D (+5% Strength) for X TP".
2. Under it or through a pop up a include "Yes/No" for the choice to be made.
3. You could reduce the height of the rectangular box at the bottom to have more space to work with at the top.
4. I don't know whether its feasible, but here it goes: You could take advantage of the colors of the rectangular boxes of the attributes. For example, if you don't have enough TP to upgrade a given attribute, the box for that attribute could have another color (ex. light gray) to indicate so. For that type of situation, you would have to choose to handle it in one of two ways: it would work as in your current screenshot, but if you chose to upgrade, you would have to give a message saying there's not enough TP; otherwise, the attribute, when selected would just show in the bottom rectangular, something along the lines: "Not enough TP. You need at least X to upgrade.".
comment=26634
Neophyte said what I was going to, add some icons and you got yourself a sexy system.
5. Regardless of whether you go with what you have or try Neophyte's idea, using icons is always a good idea. In your current setup, adding some icons, such as a fist for strength to the left of the attribute name would help a lot. It might even allow you to get rid of the description to the left altogether.
I hope I'm not confusing things here more for you ...
edchuy's Release Something! X marks the spot! Wrap-Up
comment=266096. Deacon Batista's Antiartica trailer (http://www.youtube.com/watch?v=QXd5abzRfso&feature=player_embedded )Bobby Darin! Not Sinatra! D-X
A 3 and a half minute long video that unlike other releases shows snippets of gameplay rather a continuous sequence and is nicely set to a certain well-known Frank Sinatra standby whose title happens to be the subtitle of this game...
Oops, sorry! Got the crooners confused. I was just so sure. I just found out it was released in 1959, right around the era of the pop music which I know least about. Normally, I would check the song title in Wikipedia, which would have pointed me to the right answer! Another day, another lesson learned, I guess. Major apologies! I'll go ahead and fix that ... Thanks for pointing that out!
edchuy's Release Something! X marks the spot! Wrap-Up
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=133188
Hey bro, I appreciate the feedback! Just wanted to give you much thanks.
You're welcome. I didn't realize your entry could be related to your Chronology of the Last Era ... or is it?
edchuy's Release Something! X marks the spot! Wrap-Up
comment=26558
Awesome wrap up!
You'll be staff in no time ; )
Cheers
Thanks for your comments. That was not my goal in doing this ...
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
edchuy's Release Something! X marks the spot! Wrap-Up
comment=26553
Yeah 28 crits is insane dude. It is really cool that you did this. This is a good overview on the entries too!
Incidentally if you're interested in trying to make games then I think RMN has another short contest coming up this month, which is a really good way to make something short and toss ideas around or just get to grips with an engine.
Thanks a lot! I was hoping to be a little more descriptive, rather than giving a quick gloss over of the entries. Regarding making a game ... I appreciate you letting me know about the event, but I don't think I'm up to it yet. Perhaps, once I have gotten frustrated of playing games made by others and want to make my own I'll consider it.
edchuy's Release Something! X marks the spot! Wrap-Up
comment=26545
You deserve an Achievement.
It's really amazing that you actually did all this, and from what I read, you actually got involved with every single entry you commented on.
The only thing I missed on your feedbacks is some comment on the fun factor of stuff. I didn't read you saying "I liked it", "it was fun", "it was boring", or anything of that sort. Maybe you didn't want to be partial and tried making objective comments, but sometimes "I enjoyed it" is worth much more for the developer than a detailed description of features.
And I don't believe that, knowing you have all this knowledge and critical view over games, you are unable to make one. You should give it a shot.
Thanks for your comment! You guessed right that I didn't mention the fun factor on purpose (at least not directly), not because I'm not capable. Why? Because it is something personal, kind of like beauty is in the eye of the beholde (http://idioms.thefreedictionary.com/Beauty+is+in+the+eye+of+the+beholder ). Basically, I know what I like, but it might not be necessarily what others like.
My idea was to provide those highlights and if those sound interesting enough to the reader, perhaps tthey will check a release themselves and then be able make their own judgment! If I actually said something terribly negative about a game, then that would probably bias the reader and they would say, "skip that!", unless they are a crazy contrarian. That would defeat the purpose of trying to bringing positive attention to these titles.
Also, if somebody checked a release and determined what they found good about, I was hoping they would say yes, "I agree with what you said", or no, "you don't have a clue!" I wouldn't have problem with the latter, as long as they provided concrete evidence. That way, at least I can reply back and say whether I agree with them or not.
I hope you can see my point here and at least respect my choice, if not agree with it. Although, the developers of each release are free to ask me about this anytime!
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=133104
You're seriously looking for more??! wow.
I look forward to the wrap-up!
Yeah, I finally got to hear your Sradio Podcast. Seems developing games is your thing, while trying to play some of them is mine!














