SBESTER'S PROFILE
I've been an active member for quite a few years now. I started my RMN career by releasing the Eden Legacy Trilogy of games (each entry took 4 months of nonstop work) within one year, and I've gradually shifted to creating other games as well. I now have 3 flagship series: Eden Legacy, Fragile Hearts, and Mafiosi (being remade for commercial release as Crime Opera). I'm pretty much solely focused on the Crime Opera series of visual novels right now, as my band and job currently take up most of my free time.
Currently working on
-Crime Opera Trilogy (Mafiosi 1, 2, & 3 edited, with all original resources)
-It's a secret...
Currently working on
-Crime Opera Trilogy (Mafiosi 1, 2, & 3 edited, with all original resources)
-It's a secret...
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Fan Masters Part 5- Super Mario (Part 1/2)
Woops, that's a mistake. His answers are in part 2, coming soon. They were too big to fit into this article, and that's when I decided to split it into 2.
Fan Masters Part 5- Super Mario (Part 1/2)
RPGMaker Master Series Articles!
I wanted to share something... also. an update.
author=Dyhalto
Who said "Only a good creator notice's the flaw's, the only bad work is made by people who never see a flaw in their work"?
How about this one : “Quality is never an accident; it is always the result of intelligent effort.” ~ John Ruskin
Taking criticism is part of making anything. Don't worry, you'll be desensitized to it soon enough. The next trick will be knowing how to identify valid criticism vs one person's opinion.
Very well said.













