SBESTER'S PROFILE

I've been an active member for quite a few years now. I started my RMN career by releasing the Eden Legacy Trilogy of games (each entry took 4 months of nonstop work) within one year, and I've gradually shifted to creating other games as well. I now have 3 flagship series: Eden Legacy, Fragile Hearts, and Mafiosi (being remade for commercial release as Crime Opera). I'm pretty much solely focused on the Crime Opera series of visual novels right now, as my band and job currently take up most of my free time.

Currently working on
-Crime Opera Trilogy (Mafiosi 1, 2, & 3 edited, with all original resources)
-It's a secret...
Crime Opera II: The Floo...
The kids have grown up, and they're becoming quite dangerous.

Search

Filter

Series Master! Part 3- Dragon Fantasy with Ephiam

Well I have 9 completed interviews so far, and I'm now trying to narrow my list down for a few not so extensive series (ones like Marrend's, where a third entry is being worked on). Everyone's been really quick to get back to me with these, so I'm pretty happy to continue doing them.

Series Master! Part 3- Dragon Fantasy with Ephiam

Haha, don't worry, Marrend, I'm sending one your way soon too ;)

Series Master! Part 1- Under World with Moam

^^
Guess that makes this article a success then! It's a good thing too, as I already have 5 more completed :)

Series Master! Part 1- Under World with Moam

I've gotta agree with Moam's views on demos. I hate 'em bad, and I'll never publicly release one ever again.

@Marrend
The sequel monster lives under your bed, and he wants you to conform!

Series Master! Part 1- Under World with Moam

Thanks to Moam for getting back to me so quickly! I plan on releasing one of these each week, and I'm going to steer clear from series that have already been covered in Tau's Looking Back articles.

Creating a Visual Novel with Renpy Part 2

Just a warning, I'm finding that jEdit is a lot more wonky with indentation than these tutorials would have you believe. Overall though, these were extremely helpful!

Looking Back: Vaporware Special Part One

Wow, these are some excellent screens. No wonder there's still so much praise and sadness over the loss of these games. The only one I knew of here that I'd been waiting for was Ara Fell, but most of these actually look even more impressive.

Still, as a creator, I respect makers who come up with finished products more than ones who come up with a few really good looking screens here and there. A beautifully crafted game is great, but it doesn't mean shit if no one ever gets to experience it.

RMN Fall Podcast (Part 2)

There are already so many sites for commercial games on the net, RMN is the best place to go for freeware games and it would be a shame if it allowed commercial games on the site. Our free games could fall by the wayside, there could be legal problems, it would attract new crowds who look down upon the freeware games and their creators, and a whole bunch of other issues could arise. With all the games I've made over the past 3 years, it's hard enough to gain attention for them as it is (mainly because I'd rather work on new projects than market the ones I've finished)... adding commercial games into the mix would make it even harder for the little guys.

RMN Fall Podcast (Part 2)

I completely agree with you guys on the subject of commercial games. BTW awesome podcast!

Looking Back: Pokemon The Evil Inside 2

I remember liking PTEI1, but never got a chance to play 2. What ever happened to the third game? I thought it was almost finished at one point.