Description

The dead armies of games forgotten lurk in the dark, waiting for unsuspecting developers to lose their way on the path to their current games and stop in their tracks to think of days gone by.

It's time to dig them up from their early graves and release them on the world come this Hallowe'en.

Yup, it's that time of year again! Combining Release Something and the annual Halloween event, we task you with taking an old, abandonned game, shining it up and letting it run free in the fields of 2019.


Rules
- Start on October 1st
- Finish by October 30th
- Game MUST be abandoned. In this case, not worked on for at least a few months or put aside whilst you worked on something else. It can be game ideas that you threw away and didn't get far into creation, too.
- There needs to be a decent chunk of work done on it over the course of the month.
- Any engine, any resources, etc
- Must have a game page made and accepted to the site BEFORE the end date.

To Submit:
- You need a gamepage that has been accepted to the site (either newly made or an older one from the initial creation of the game)
- Sign up to this page as a participant.
- Click the Submit button at the top-right of the page.
- Upload the game to your gamepage.
- Choose the proper download for the game from the drop-down list and hit Submit.


Badges
- A badge for those who release a full game - 60 MS
- A badge for those who release a demo - 30 MS
- A badge for those who take part in at least one of the prompts that will put up over the course of the month to showcase progress made - 10 MS

Details

  • 10/01/2019 01:00 AM
  • 10/30/2019 11:59 PM

Achievements

Registration

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Posts

KrimsonKatt
Every life has another side...
2377
I too have made an updated version of my Release the Dead game. It fixes quite a few glitches and adds in a couple tutorials for a few of the more complex aspects of my game.

You can check it out here.
Ah since Libs wanted an update thingy posted here-
For 0.16 there are 2 main parts and 1 patch bringing it up to 0.16B.
(The B is not reflected on the title screen.)

Part 1: https://rpgmaker.net/games/11315/downloads/10979/
Part 2: https://rpgmaker.net/games/11315/downloads/10980/
Patch: https://rpgmaker.net/games/11315/downloads/10985/

Changes from original 0.15- added in files missing from MV's 'remove unused files' tickbox. Never using it again, blargh. Added in a handful of skills for 2 characters, making 1 of them less useless, Herbalism is still not fleshed out however, fixed changed faceset to that one sign I missed, clarified location in quest log for initial quest (difference between ground floor and first floor), and I think a few small tweaks to item costs, spells, armor, and enemies. No new story content, just fixes and tweaks and stuff, heh.

Thanks to WheelmanZero, Oshun, and WaKa for finding and reportin bugs!
I have uploaded a new version of the event game :3
I used edit instead of new download, with the old download being main download.
So there shouldn't be much issue or broken link.
Bugfixed the heck outta my game and uploaded a new version.
Here's the link.
Looking forwards to the stream!
should probably re-download my game again as well, minor bug fix.
Doodoodoo~ Added a C patch to update some map layouts, added small bit on how to Augment equipment, fixed a bug preventing completion, and a couple smol things. The title screen now shows the current sub-patch letter, so 0.16C.

C Patch- https://rpgmaker.net/games/11315/downloads/10999/
When do we receive the badges?
Around about nowish. Sorry for the wait! If I've got any wrong, please let me know and remember to tag your games as complete when they are!

>.<)b
Great job, everyone, on an event well-made!
Thanks for the badges and thank you for organizing this event.