Here's a bit more feedback for ya!
I must say, the reward for the elegant fan wasn't quite what I expected. I took the time to revisit town after gathering the shards in the ice cave. Just killed the garm boss, but he was a joke and died in two turns. I'm finding arrowseye village to be interesting, and so far I haven't really noticed any bugs.
One thing I've noticed about the game is falks party is sort of easy mode, while the segments with fates party is a bit more medium-hard mode, depending on what skills you invest in. I also wish tash could get items to equip in her shield slot, such as different kinds of quivers. At any rate, all the quests and such have been fun (loved the dialog in the pub) though the game feels sort of grindy when it comes to mana. At any rate, just wanted to let ya know I've gotten back to where I was and even further. I'll keep ya updated.
Edit: Now that I'm looking at the arrowseye shops more closely, I just realized that the armor shops have no shields for fate, and the weapon shop is oddly organized. By that I mean fate has two different sections of staffs. It goes from: Fates staffs, Tashs's bows, Fates staffs again, sabers weapons. I actually bought a weaker staff at first because I didn't realize it.
Edit 2: I havn't posted these normally...but this passability issue is a bit worse than the others. Sorry about the white box, I was too lazy to fix the size.
Edit 3: The shamrocks were an interesting idea for a battle of attrition boss, but in the end they do so little damage that I can easily pick them off one at a time.
Edit 4: With the lumini town/forest, you could of made the x-ray goggles work outside as well. The theme of them is dark places, and the theme of the areas is nighttime. At any rate, just a suggestion.
Edit 5: Killing kabold elites all day long. These things take some actual effort to kill. Plus I'd rather kill them than stun them.
Edit 6: Another boss down. It had nothing on the kabold elites, but at least the mana drain made him slightly annoying.
Edit 7: Once the party unites and dia tells the story, she says elfy can down (should be came down).
Edit 8: On the magic boots description, it says sp restores each time you get it...i'm guessing it is supposed to be hit.
Edit 9: you neglected to put any x-ray items in the very first cave in the game.
Edit 10: In arrowseye village, if you examine the empty broken down house, tash still says there's nothing for me here (in ghostly form), when she already has her body back.
Edit 11: Ice spears description says it's a wind based attack.
Edit 12: There's another bad looking passability error in the bottom left corner at the healing point in the tanburn passage.
Edit 13: I just noticed pressing a speeds my party up. I don't have any new gadgets yet (still just the throwing star/goggles), so that's probably a glitch.
Edit 14: In the cow roundup minigame, it's possible for a cow to get stuck up there just to the left of kestrel making it impossible (luckily I saved before I attempted it). I believe this was probably caused due to the cows position when I finished the dialog to start the minigame. So a cow moved to the left, I finish the dialog to spawn my party onto the field, and then that cow is successfully trapped with no hope of completing the minigame. I also feel there should be more to this minigame, because waiting on a cow to move in the right direction out of 4 random directions is kind of a pain. Sometimes you end up waiting for a min or more just because of unlucky direction picks by the cow.
Edit 15: You typo'd happening in the conversation in tags private chambers.
Edit 16: When confronting the leader of snow downtown, sacrificed is spelt wrong. I think I saw another typo too, but I'm a fast reader and pressed the button too quickly to confirm it.
Comments so far: The bosses are interesting, but they still havn't even come close to defeating me. Some of my characters have even been underleveled too. Overall I think some of the characters could be rebalanced, but in the end I can just use the good characters. I find magic to be a bit underpowered considering all these double hit physical moves you get...that even come with easy ways to exploit elemental weaknesses. Even in the case of the physical reflect boss, all I had to do was use a reflect breaker and then he went down without too much of a struggle.
In the end I'm still enjoying the game, and I'm hoping to give you ideas for the next game as I go alone.
Edit 17: Even though I get control of fate's party at the inn after what seems like they had just rested up (after all the scenes), the party isn't recovered.
Edit 18: When you get introduced to a healer, comrades is spelt wrong.
Edit 19: It seems it's in this later part of the game where all the typos are. I think I just saw another happening typo'd during the scene with kestrel.
Edit 20: Sacrificed is spelt wrong when getting the sugar from the farmer.
Edit 21: a man in the bottom left of tyrone has security spelt wrong.
Edit 22: In the tyrone prison, there's a prisoner (top right cell) who can walk on the cell walls.
This is getting really long. I think I'm done editing for now since I need to figure out where to complete all these sidequests.
Edit 23: With the boss on mt gelado, is there any way to tell which reflect status is active? I can win either way, but I feel like most of the damage I've taken have been from my own attacks. I'm fairly sure it's not a simple of physical reflect one turn, magical reflect the next and so on. I also don't think he's switching after I hit him with a physical/magical attack, which I can only speculate that he changes it randomly at the end of the turn after hes been hit.
Hmm since I can't figure it out...it's time to make fate into my guinea pig. Shine doesn't do much damage, so I'll spam my weak magical attack over n over till it gets reflected, and then go all out with my physical attacks with falk/saber. My last guy can stick to recovering in the rare case I need it. Damn..my theory was wrong. Time for a new strategy then. I'll hit him with shine, one strong physical, one does nothing, and one heals me. That should win me the fight. In fact, if I use sabers thunder skills, I just get healed even if it's reflected. Quite the annoying boss, but not really dangerous.
Victory. So far I have kestrels, mysts, falks, arcs, and tashs item. Now to go complete the coke dream for the next one. Still no idea where to get soulstones yet though...but I'm sure I'll figure that out eventually.
Edit 24: After you reach the coke fountain, you can walk through the coke lady and she no longer speaks. If you leave the screen and come back, she's still there, but you can no longer walk through her. She also doesn't speak still. At any rate, the coke cloak is mine. That's 6 legendary items down. Make that 7, just got nyas armor.
I think I'm missing 4 legendary items. If the tournament/soulstones both lead to one, and the skill sidequest lead to one, that leaves me with one I'm clueless on how to get. Mayby I'll figure it out as I go though. Make that 3, I just completed the blue orb tournament. Heh, found fate's (I forgot about that guy), so that makes two to go. I know one of them is soulstones...not sure about the other.
Phew, this has gotten really long but I'm nearly done. I figured out how to obtain soulstones now that I've finally ran into a spirit (I encountered one in the mountain before, but thought it was the instant game over monster), so that means I need to check every single dungeon. As for the last armor...let's just say I have a theory. It's a place I haven't backtracked to but probably should of. I should be done with this tomorrow as I imagine there can't be much after the portal. It did just let me get all my ultimate gear after all. I officisllu hsve all my gear. Now to stock up on skills and complete this game.
Mu highest character is falk (level 41) with the rest being in the 20s-30s since I don't really like grinding much. I probably will end up grinding a bit though so I can get every single skill from that trainer before turning in my last sidequest.
Overall, I've enjoyed the game and I hope all this info was helpful. One thing I felt was lacking was the presence of powerful bosses. In the games current form I just went through and demolished them. Some of them had some annoying habits, but I wouldn't really consider them dangerous. In the end they would only stall my inevitable victory. I think this needs some more powerful bosses/secret superbosses and then I could enjoy it all the more.
Ah right, as far as the mana drop rate, I think it's probably fine. If I really wanted to I could of gone through the game with the minimum, it's just I don't like leaving stuff behind. Also It's not like I ever bought consumables either, since the game provides you with more than enough. I also rarely even used them. Currently I'm making sure all my characters are in the level 35-40 range, and then I'll make sure they all have every single skill they can buy. At that point I'll head to the portal. Actually screw it, going to the portal now that I have all my skills. I hate grinding, I play the rpgs for story/gameplay..not running in circles.