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Latest Patch: 1.69. If you have an earlier version, please download the latest patch as soon as possible.

The download has been updated to version 1.69. It includes all fixes up to this point. There is no need to re-download if you have patched in the fixes separately.

You know that game many aspiring devs create? The one starring their friends, often times based on a chat room, or some forums, or a MMO... or perhaps a fangame that barely resembles its source material. The one that gets maybe a half hour of gameplay finished and is completely unintelligible to anyone except that group of friends. Yeah, that one. Now, what if someone actually saw that project all the way through, and attempted to actually make it a fun, accessible, and playable game that was faithful to its source material?

Enter Legend of Balance. This game originally started out as a fun little project for friends, starring characters from Final Fantasy XIV. Over time, and with a ton of effort, it changed into a complete game of its own. It still stars our characters, and there are still a few injokes, but the plot has been set up as such that any Final Fantasy fan can get into the game and enjoy it as a light hearted Final Fantasy romp. Players of FFXIV will find quite a bit to enjoy as well. The story of the game takes place inbetween the end of FFXIV 1.0 and the start of A Realm Reborn(if you haven't played FFXIV, this part probably doesn't matter, and the game can be standalone).

The game revolves around a group of heroes, champions of the realm of Eorzea. In the midst of an intense battle to decide the fate of Eorzea, the heroes are transported away before facing certain death at the hands of Bahamut. Finding themselves separated in a brand new world, the heroes begin a journey to reunite and find a way home. However what starts off as a simple quest quickly unfolds into a classic journey of crystals, great evil, and steadfast allies. Before this adventure ends, they will discover the truth behind this strange new world, and uncover the binds that tie it to their own home and beyond.

-30 to 40 hours of gameplay, including a multitude of sidequests.

-Enjoy a faithfully recreated Final Fantasy battle system. Everything is as you remember it from the classics!

-Utilize classic abilities, including commands such as Jump, Runic, Blitz, Mime, Throw, Mix, Blue Magic, Dualcast, and much more, along with new commands and abilities based on other games in the series, such as Draw Out from Tactics.

-Equip Magicites to gain access to powerful summons and customize your stat growth.

-A huge cast of unique playable characters, including several hidden ones.

-Find and use faithfully recreated equipment. Favorites like the Ultima Weapon, Illumina, Brave Blade/Chicken Knife, Offering, and much, much more is all here to find and use to become unstoppable!

-Dozens of sidequests ensure there's plenty to do, with no need for excess grinding.

-Face off against familiar foes and brand new ones, including a nostalgia filled bonus dungeon for those who complete the main story.

-Facing a foe that your current party can't handle? Switch party members anytime, even in the middle of a fight!

-Buy rare and unique items at the Auction House, and battle in the Colosseum!

-Take part in minigames, including fishing and an arcade-style airship shooter.

-Customizable Battle Speed, Battle Mode, and Difficulty will get you the experience you want, be it tough as nails or a more relaxed game.

Latest Blog

Playing the game at higher resolution

Hey all! I just wanted to post a link to an upscaler that will let you play pretty much any rpgmaker game at a much higher resolution.

https://sourceforge.net/projects/magpie.mirror/

Download this and follow the instructions, open Magpie, then the game, then press alt+F11. I'd suggest using either the Anime4k or CRT upscalers for LoB. This will let you play the game in fullscreen and it will look really nice!

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Posts

Linkis
Don't hate me cause I'm Cute :)
1025
hey Orophin, ya jumped in before I could "edit" my post :)

I have now downloaded the 1.3 version for 6/1/15 and I get a few files, some pics but NO GAME :(

Does this game hate me and not want me to play it ??? :( woe is me....
You were able to download the game and it just doesn't play? Are you getting the full version or the patch? The patch is meant to be added to an already installed game. If the full version won't play I'll definitely have a look!
Linkis
Don't hate me cause I'm Cute :)
1025
Legend of Balance 1.3 Update
14 downloads06/01/2015 05:02 PM

This is the item I downloaded.
It did not say patch so I thought it was the game...I BE WRONG DON"T I ?? :(

Which download is the final game please ?? :)
Oh, I'm sorry! I'll change the file name to be more specific. The top file, with the most downloads should be the full game. It should just say Final Fantasy: Legend of Balance v1.3. Sorry for the confusion!
Linkis
Don't hate me cause I'm Cute :)
1025
Gotcha, back to downloads :)
author=Linkis
GEE, that's curious....I just clicked on Item Walkthrough for fun and it took me to the RMN FRONT PAGE :)


Same thing happened to me. Are we being trolled by the devs maybe? ;)
Ack, sorry guys! It's in progress, so it's only supposed to be visible to testers and devs right now.... let me have a look and see why it's showing up. ;;
Yeah sorry about that, that page meant to be Devs and Testers only. I started writing it once it was requested, but it is kinda a long guide so I only got a little ways through. I will probably open it up once I get the bulk of information in there. I named it something obscure for now so hopefully people don't click it.
I see you also are making a wikia page. That should be interesting.
Finished the game a little while ago. Really enjoyed it.

Here's my team, and thoughts on them for those interested.

Aeth



Aeth did great damage with his Spellblades. I was a little sad when I found out that Spellblade didn't proc from both weapons, but overall he was averaging about 30,000 damage per turn so I can't complain too much. I had him with a Stamina Esper most of the time, but if I could redo it, I'd probably stick a Strength one on him instead, to up that damage even higher.

Doiden



Doiden's Esper usage was all over the place, as he usually got whatever no one else was using. On a second go around, I'd boost his Intellect to make his damaging Blue Magic even more potent. As it was though, he could do about 20,000 a turn thanks to the Soul of Thamasa and Disseverment. On top of that he has Mighty Guard, White Wind, and a whole host of other buffs and debuffs to make him incredibly versatile and an incredibly solid member no matter what I was up against.

Fievel



Fievel was the only one not using his class equipment. Didn't make too huge a difference, but it's worth pointing out. He was second fiddle to Aeth and Doiden in boss battles ("only" doing about 18,000 damage a turn), but he could clear the random battles like no one's business thanks to his already insane attack boosted by Espers and his hit-all Blitzes.

Divinus



Honestly, Divinus was probably the least useful for the final boss, but up to that she was a great support member. Full party Reflect was a godsend for the Weapon bosses, as was slow. Her relics made her a great secondary healer, too. Quick followed by two full party X-Potions or a full party Phoenix Down then full party X-Potion got everyone on their feet and ready to go. She likely would have been even better had I bothered to fool around with Mix to see what that can do. Definitely the lowest damage (though Quick + Meteor would often do about 15000, but it is very MP intensive), but great support.
Nice endgame summary. Have fun in the bonus dungeon. :)
Wow, grats on finishing the game! What was your playtime? I'll need to get that sidequest guide up in case you missed anything. Were you able to find the +2 stat magicites? On to the bonus dungeon now! Nice of you to post your setup, I'll go over it in the spoiler!~

I'm really, really happy to hear you enjoyed the game so much. Thank you so much for playing and giving so much awesome feedback. =D

Aeth is a powerhouse when set up right! As a fyi, his spellblade damage is based on both his physical attack and his Intellect. It actually raises his damage more upping Intellect than Strength. You'll still get a benefit from Strength, though, and his offhand hits would be stronger if you use that setup.

I actually had Spellblade working with both weapons, but it was just way, way overpowered, haha.

Doid's a great choice too! He's probably the most versatile character in the game if you get all of his abilities. You're right that more Intellect would benefit him also. Earrings also work for Blue Magic, by the way, if you're looking for even more damage.

I'm actually going to check Fievel's skills out... I feel like he should be doing a lot more damage than that with 142 Strength! Was that with Asuran Fists? It might need to be tweaked to scale a bit more with Strength. You're right though, he's great at clearing packs! Did you try using Deadly? That should have done a lot of damage also. Also, skill damage is based off of the main hand only, so Genji gloves are more effective just for regular attacking, or for Aeth since Spellblade uses regular attack. Sounds like you made great use of Fievel's skills though!

I had definitely envisioned Divinus as more of a support character, and you definitely put her to use! The "Item healer" setup is really powerful, and lets you just keep Reflect up without a care. Mix can do some great stuff, I should probably put up a Mix guide as well since otherwise it takes a ton of trial and error to find all the best stuff.

Definitely a great setup, I really like the strategies you used, none of the testers really did anything similar, so it's fun to read about how well new things work! Great thinking there. I'll be sure and get that sidequest guide up. I also feel like I should perhaps put little tidbits about some of the accessories and stuff. Like for example, the Conqueror's Mark will force crits even on physical skills and Spellblade... but at the cost of 20 mp per hit.

Thank you again for playing! The bonus dungeon really ramps up the difficulty, so please don't hesitate to ask if there's anything you want to know or feel you are missing!
Clock says 28 hours and thirty-two seconds, but probably it's closer to twenty-five hours if you don't count the times I just left it running while doing other things haha.

I actually just realized I fubar'd the math on Fievel's damage. He was doing about 1800-2500 a hit with Asuran Fists, so closer to 18,000-20,000 a turn. I do feel like 142 Strength should be able to put out a bit more though, but it was definitely higher than I posted! I also had him with an Atlas Armlet and Genji Gloves for bosses for a while before I got Asuran Fists, so I put the genji gloves to good use! I kept the Gloves for a while to be able to hit weaknesses with his Blitzes without tanking his damage completely (though after getting his penultimate and ultimate weapons, he'd do about the same either way!)...just kind of left them on toward the end because I didn't have anything else I really wanted for him. May try out the Conqueror's Mark since I don't really use his MP for anything else. Tried Deadly a couple times, but it took too long to charge for my tastes.

A Mix guide would be great if you have the time. I'm sure there are all kinds of great things I'm missing. Pretty sure I got all the sidequests. The fortune teller just tells me that she doesn't see anything else at least, so I'm assuming that's everything.
Cool! Bonus dungeon should get you up to around 30. If the Fortuneteller sees nothing, it means you did get all of the character sidequests. There are still a few other things you can get, if you missed them (sounds like you got at least a few of them, though). I will make the sidequest guide public in a second, there are still several missing but I have added the stuff people seem to miss most frequently.

That's a little bit better... but you're right 142 Strength should be doing a bit better than that. I think the problem is that Fievel doesn't have a lot in the way of self-buffs besides the Fists, whereas Doid can do Memento Mori, Aeth has Faith, and so on... so all Fievel has is the raw stat. That said, Fievel's attacks are effectively instant and free, while others have to buff a bit first and/or have casting times. But that said his Strength was nearly double their Intellect, haha. I'll tweak stuff a bit! I'm sure people must be getting tired of these daily patches, though.

Mix guide is being worked on right now. =)
I wouldn't worry about daily patches...it is the Legend of BALANCE, after all. ;)
@Rebel1223
Balance.....

Balance would buffing Samurai to 200% of its current power. At least according to Tanaka. :( Our Balance is defying the producers wishes.
That's why balance is just a legend. ;)
I got to the point in the tower where the robot shows up and after some fighting, the RGSS3 Player stopped working! Is there a solution to this problem? I managed to replay the fight after saving the game closest to where KG-11 showed up! No problems!!!
author=loyalrpgfanatic
I got to the point in the tower where the robot shows up and after some fighting, the RGSS3 Player stopped working! Is there a solution to this problem? I managed to replay the fight after saving the game closest to where KG-11 showed up! No problems!!!


I never ran into that problem. Maybe it's a dialog script error or something, but eventually a text box is supposed to pop up telling you to run away from the fight. (if its your first encounter with it)