ANIMEBRYAN'S PROFILE
Animebryan
1299
I had to "Old Yeller" my old laptop, a laptop that has given me a decade of entertainment, became the ultimate retro console thanks to emulators, and has allowed me to pursue my dream of being a game designer with both RPG Maker & SMBX. Now, ALL of that work, is gone. This is not how my 40th birthday should be. I am dead inside now. I just don't give a shit about anything anymore ;_;
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Demon Dreams
author=Infiniteauthor=AnimebryanYeah... This was a game I made in my teen years back in 2004. There are only 3 of the planned 5 areas.
Why does the status of the game say 'Hiatus'? Does that mean it's incomplete?
(browser lagged and ended up posting this twice)
Any plans on expanding the game with those other 2 areas?
Chronicles of Tsufanubra
Demon Dreams
Warrior Quest: Monsters!
The monster betting from the old games sucked! It tends to jip the player out of their gold/coins. Since there are recuitable monsters in this, why not run the monster arena from Dragon Quest 8? Where you enter your monster team into different ranked class matches consisting of 3 rounds each & you get a prize as well as unlock the next class until you finally beat the ultimate S Class (which was a throwback to the DQ Monsters games).
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Having a black background just like the NES games isn't that good of an idea. Just take the SNES Dragon Quest games for example: DQ 1 & 2 remake, DQ 3 remake, and DQ 5 & 6. They all used a proper background & looked better than the NES games.
[SMBX] SMBX vs Super Mario Maker
[SMBX] SMBX vs Super Mario Maker
I was wondering for those of you who are familiar with SMBX & how it works, what are your thoughts about the new Super Mario Maker? Do you think it has more potential than SMBX or is SMBX better for level design? And what do you think about Nintendo's Copyright Witch Hunt against Let's Plays? http://gamasutra.com/view/news/192279/Nintendo_cracks_down_on_fanmade_videos.php













