ARANDOMGAMEMAKER'S PROFILE

Search

Filter

What are you thinking about right now?

I like Oblivion because you can break it so badly it's hilarious doing anything. That game has so many freaking glitches it's ridiculous. I currently have a save file where my character has over 500 Skooma bottles and about 500 natural speed. Fun times.

Who is your RMN OTP?

Gee, I don't know. How about Deckiller x kentona?

God damn it, these dry, cracked hands

I put lotion and stuff on these sandwich makers, so no.

Wyrm Warriors

For the main plot the mandatory characters could be the focus of the dialog, while for optional missions the non-mandatory characters could get the spotlight.

The conversation tree of choices is also a good idea.

Babby Maker Network

<3 adorable

Wyrm Warriors

Speaking of storyline,how are cutscenes going to work? I mean there's a crap ton of characters, in which most of them are optional, so it's either you code some dialog for each character or have each cutscene focus on a specific set of characters.

[Poll] More iconic for Nintendo, Mario or Link?

Mario, mainly due to how kid friendly it is.

wyrm_warriors07.PNG

What a stalker.

Remind me to eat something q_q

you should....um....crud I forgot.

First Wyrm Warriors Demo Launch!

Welp time to start a Zero Exp run. I'll leave feedback once I'm done with the demo.


Edit: Played the demo, now here's my comments

-Developer Pyramid is great. Needs more cats methinks.
-Curse Gates look real cool, but they don't quite fit the VX Ace RTP style.
-Default confirm/select stuff sound is ear wrenching.
-Title music doesn't quite fit.
-Kathleen is appropriately pathetic. I love her already.
-Running away is annoyingly random. I'm sure there's a script somewhere to fix that.
-Enemies can still get you when you're opening a chest. That's a little unfair.


Pretty good for a very early demo.