ARCHEIA_NESSIAH'S PROFILE

Music is not there for the character to hear, but for the player to know the character's mental and emotional state. But unlike with the pain and the physical effort of game characters, experiencing their internal thoughts and feelings by the player is often the intended result. That's the immersion.

http://pile.randimg.net/1/135/96401/ChiiPile.png



Reaper of the Starless S...
Inside a deep abyss, a child wanders aimlessly.

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Does Anyone Remember GamingW? (Remembering Gamingw)

author=Magi
Medieve was the nicest guy. you could tear him down with 30 soul-crushing verbal insults and his response would just be 'so... are we still on 4 movie nite'

Another lost hero :(


He's definitely one of the driving forces of Art forums :(

Does Anyone Remember GamingW? (Remembering Gamingw)

I will be honest about GW that I liked its competitive nature and how everyone didn't really hold back then.

When Medieve told me he was disappointed at me over a piece of artwork I did and he knew I could do better (and the cost that the mascot character we were saving there had been injured), it is still one of my driving forces today. And I even got a feedback that the coloring I did for a character's hair looked like liquid and that drove me even further to improve myself. Nowadays (not RMN in particular but in general), it feels like if you try to legitimately give criticism to someone, it's always taken as an attack and you can't be honest about what you feel.

And that in turn causes "cliques" where you can be as brutal as you can with a friend. Decky and Liberty can chew on me and it's vice versa. But I feel like I cannot do the same in public without seeming like an asshole because I can't be nice with my words.

Yo is there a free ship wheel graphic anywhere? [RMVX ACE]

The ship tile looks like it's from the resource pack RMDS+ which is a DLC product so be careful :0

Write a poem for RMN's Birthday, win prize

10 years passed, we waited for a game
that would one day
show us how to make a game

What came forth from the shadows
were Mafia games
and curious little things, called screenshot topics
With each day that pass,
poor development portal remained untouched.



And I ran out of ideas.
This is for liberty:

An admin named liberty,
raises her head to the skies,
trembling with anger, she asks one question
why oh why, can't anyone write a blog?


(2017) RMN Birthday Event Ideas

I already did a badaptation and rmn cameo, room escape appeals to me :'D

Does Anyone Remember GamingW? (Remembering Gamingw)

Someone left GamingW and handed the reins to Steel. And they were one of those who wanted GamingW to be less RPG Maker focused and more indie game focused. I think part of that crowd hates RPG Maker. It failed. And then I heard he died of Cancer.

It was Drule who took over. Due to server costs, he had to delete a part of the forum and nobody backed it up, so it lost most of the stuff. I think the Salt World was like an inside joke in a specific part of the forum and became the new name because we can't keep the domain name. It was a haze. And a lot of people didn't like that and it just went down.

author=LordBlueRouge
...Cause, I really loved GamingWorld! During 2007 - (I have this bookmarked somewhere) - in the art forums, there was a dude who was going to art college, who would upload his 3 hour facial plane studies onto GamingW's art forums - and these were really cool to look at, cause not only did it show, how much hard work and effort paid off towards honing your craft - but how truly varied GamingW was, as a community:

No matter what forum you went into on GamingW, there was always someone who was particularly good at something.

Also you're talking about either Medieve or Mr. Delicious (Dave Rapoza). They're pretty awesome and helps artists all around. There's even Woofycakes/Corel. And I love GW around 2007 too because we have Art Wars, Art Competition and Coding Competitions and you get to see cool shit implemented back then. Also RPGs Alex games man.

Persona 5, Streaming, and the Impact of Spoilers in Story-Driven Games

Didn't Persona 5 only allow LPs to a specific point of the game? 7/7 or something. I don't know, that makes sense to me from a promotional standpoint. You don't need to LP the full game to show people that it's great go buy it.

I'm actually with Mirak on this one since I also find it often how people don't buy great games because they've seen it all (story driven ones especially). Like if Cafe 0's entirety had been LP'd I don't know if I'd like to buy it per se even if I liked it. It's one of those games just ""playing"" it once is enough.

There's no denying it has helped indies but there's also always the risk of it tanking your sales -- and otome game developers have seen this too. I tend to like LPs on games relatively unknown than commercial games but ¯\_(ツ)_/¯

Where or how to learn game development management?

We use Trello and Backlog.

Rpgmaker RTP Pairings?

Decky achieved good work. *salutes*


Purely on Database heroes and not including the 'nameless' RTP guys.
RPG Maker 2000/3
Alex and Carol thanks to RPG's Alex.
Alex and Brian hate ship thanks to RPG's Alex.

RPG Maker XP
Aluxes and Gloria because of RMXP.org days

RPG Maker MV
I ship everyone to Harold because it has hilarious results.

RPG Maker VXAce
Ralph and Eric is my main.
Ralph and Bennett thanks to Yanfly.
Ralph and Oscar love/hate ship.
Ulrika and Ylva

Actually I ship everyone to everyone. I just love the VX/Ace cast way too much.