BD_DESIGN'S PROFILE

Just another ex-gaming industry hopeful, going to school and learning as much as I can. I don't think making a game will directly affect my chances of getting a job, but it will teach me the process as well as organization, something I sorely lack. I'm no longer working for Zynga, which is too bad.

What else? I like Japanese food and cinema (but I'm not an otaku), CRPGs (of course), electronic music (90's Industrial FTW), Belgian ales, meat cooked over fire, 420, CGI, 3D animation, cats, SNES, subversive or black comedy, dystopian sci-fi, and any epic fantasy brave enough to step out of the Tolkien shadow.

My dislikes include all forms of bigotry, country music, fast food, factory farms, multinational corporations, warfare, social networking, romantic comedies (in general), and politics.

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I am terrible at copy and paste!

Hey Strangeluv, don't forget there's lots of animals in E.V.O.

Request:Tile Sets for rm2k3

The comma thing I don't really care about, that's your quirk. But man, your sentences run on like crazy. Please don't do that in your game dialogue.

Project Planning/Working Methods?

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I have this IDEA for my game, so would it be most beneficial for me to write it out from beginning to end with the basic skeletal backbone then add on the different story arcs and character development ploys? Should I even worry about the rpg maker part of this idea until the story is created and fine tuned?


This, in my opinion, is very important. If you don't plan your story as much as possible, you may end up with an incomprehensible mess full of plot holes. Chances are the dialogue, spelling, and grammar will suffer as well. Character development is also important. You don't want a character suddenly doing something totally out of sync with their motivations. As for "fine tuning," you'll be doing that throughout the life of the project. So don't feel like everything needs to be set in stone.

Keep in mind, however, that the story should not take precedence over gameplay. Don't get bogged down with details. This is a game, not a book (unless you're working on an interactive novel). But planning will help you out in the long run. Of course, there are some people that can do great things with a minimal amount of planning; those are the exception, not the rule.

corruption.png

Whats the worst thing you ever saw in high school?

My grades D:

Ich muss weg!

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Smoking is uncool... :-O


So is WAR.

Ich muss weg!

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edit: fuck, this is a good bye topic and we're talking about the smurfs O_o

Looking for a tutorial on lighting effects in Rm2k3

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@Deacon: Lol as if anyone here bought photoshop.


I did! =)

Multiple love interests in a serious rpg... Does it work?

There's always Jade Empire.

Graphical Stuff

Somebody likes Strawberry (flavored) Quick.

XD @ the userbars. Those are great.