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BADLUCK'S PROFILE

Creator of Ara Fell, Rise of the Third Power, and a lot of failed projects.
Ara Fell
A 16-bit era, Japanese-style roleplaying game set in a magical world floating above the clouds.

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Screenshot Survival 20XX

Is that supposed to be pitch black with the flashlight off?

Ara Fell Beta Test

No, no, each wave only has to play the game once. I'll be doing the test in waves. So Group A tests, and when they're finished, we take that version and give it to Group B, and so on.

Anyway, thanks! I'll start collecting names of people to contact.

Act 1 & Release Date

It's a hell of a thing, coming back to a game you thought you were done with after so long. There's nothing quite as rewarding as watching it come together, though.

Starlancer Six Review

@Addit

Eh, I don't see myself returning to this. It really was fun to make, and I remember very fondly feeling wonderful after having completed Ara Fell and struggled through about 6 abandoned projects before I finally got my groove back with S6. I agree, it's not fundamentally flawed, and I think if I returned to it, I could at least make it a respectable game...

But as Brickroad once said in his review of this game, "Why is BadLuck making Starlancer Six when he could be making Ara Fell?" I remember the moment I read that, feeling like the wind was taken out of my sails. He was right.

edit: Oh, regardless, I do appreciate you taking the time to review it!

Starlancer Six

This game really was an experiment, and little else. Worth the time I spent on it, but not worth continuing, unfortunately. I'm glad you were able to enjoy it, though.

Starlancer Six Review

Well, with all due respect, I didn't release this to get "makerscore". I released it by request. The project was incomplete, and was just an exercise in trying to make something simpler (as Ara Fell and Tarion Star were prohibitively complex) and I ultimately found myself bored of the project, despite it being instructive (and a big part of the reason Rise of the Third Power turned out as well as it did).

Starlancer Six was a cute project I made for fun as more of an exercise than anything, and any of you who decided to give it a try should keep that in mind. It's not a good game, but it's charming and simple, and it's an excellent segue between Ara Fell's first release and Rise of the Third Power.

I had a lot of fun making this game about a decade ago, and even though it has its problems, I think it was a worthwhile project.

Map207.png

This is most of the world, yes. There's a snowy area and the Holy Land which aren't included on here yet. I'm not sure how we'll do that. The map would have to be significantly larger to fit the rest, so I'll probably just have 3 maps you can tab between, with a hint that Dian's Gully is beneath the southeast part of Ara Fell.

As for the labels, there will be, but I'm not sure how I want to do it yet. The hand-written style was cute, but also difficult to read. At any rate, it will definitely be labelled.

Map207.png

Sure thing! Thank you!

Map207.png

Paypal. I'm profit-sharing with her. I'm not sure what her actual rates are. We're winding down with the graphics for Ara Fell, so she should have some free time shortly. I'll see what she thinks.

Map207.png

author=luiishu535
Why don't you ask your artist to add some more color to the tiles? I think that would lift the game's aesthetic even higher, as well as giving it some of that extra identity.


I don't know, I've stuck to the more colorful REFMAP tiles. I think Ara Fell is pretty bright as it is. I've been worried I'd need to tone it down a little, actually.

author=Frogge
Ok someone that can draw in the style of REFMAP? How much does she want? SHE CAN HAVE ALL MY MONEY!


lol. If I don't end up fixing Rise of the Third Power and selling it, she's going to have some free time after this project, if you're serious.