CIEL'S PROFILE
i got the devils luck and play the devils music
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Seyken
author=TFTauthoryes, because a guy who commits fraud on kickstarter has credible opinions. remember guys, if you want to game a bunch of humans commission 2 mockups and art in a month. long live fraudfall!
=Ghost=
I still support them but idk, $55,000 on Indiegogo? It doesn't really look like they did their research!
ghosts idea of research is scamming people with fake content. he's an inspiration to us all.
jesus christ you're such a whiny little bitch. man up to your own shortcomings instead of taking it out on everyone but yourself. i mean, holy shit dude. you seriously need to get a hold of yourself. obviously you're the fucking pinnacle of content production with 2 qte robot scenes produced in 6+ years. game must be 99% complete! you're too lazy to do anything that requires a slight amount of effort like actually improving your art and game presentation or learning what an rpg maker variable does, but it's cool, it's not your fault - everyone who worked hard on their craft is just cheating by using tablets that magically produce art, right? the only reason you're not successful is because you're so fucking noble. a real, true blue artist in a world of frauds. if you're 30 fucking years old and still can't realize what a joke your infant mentality is then you're probably never going to learn. you're so dumbfounded by your own failure that you feel the need to follow someone who succeeded around the entire site as if engaged in some kind of ritual ablution, washing away the pain of your own incompetence and the possibility of any self realization. i supported you before you decided to start acting like such a piece of shit to a friend who actually made it. take responsibility for yourself and grow the fuck up before it's too late. god speed.
Demons/Dark Souls and hard as shit games.
Traditional 'video games' without an extreme level of difficulty are pointless. Game mechanics are rendered meaningless without difficulty because the player is not required to use them. Random old games that seem unremarkable can spring to life just from patching in a difficulty boost. Suddenly all the nuances of the design are illuminated... mastery of them indispensable to victory. Difficulty makes games sing. I can't understand the purpose of designing all this shit for a game and then making it so easy that all of it can be completely ignored.
I mostly stopped playing new games around when the PS2 came out aside from the brilliant Castlevania Level 1 Hard Modes. The one modern franchise I am interested in is Souls. They are wonderful and engrossing games, but honestly they could use a Hard Mode, still being pretty easy. Still holding out hope that somebody makes a difficult video game for me to play one day. I really can't understand people who complain that Dark Souls is too hard, unfair, etc. Just, don't get hit by the bad guys?
I mostly stopped playing new games around when the PS2 came out aside from the brilliant Castlevania Level 1 Hard Modes. The one modern franchise I am interested in is Souls. They are wonderful and engrossing games, but honestly they could use a Hard Mode, still being pretty easy. Still holding out hope that somebody makes a difficult video game for me to play one day. I really can't understand people who complain that Dark Souls is too hard, unfair, etc. Just, don't get hit by the bad guys?
Barkley 2 Kickstarter
author=sixe
im just sad that i was never a part of gamingw
it was a lot of fun..back in the day
author=Killer Wolf
I couldn't get into the original, and never saw its appeal. I'd be more inclined to support a kickstarter to pay them NOT to do this, in the hope of preventing "Oh wow, Barkley 2!" from taking attention away from other projects that might deserve it more.
that isn't how it works but okay... whichever projects you don't feel deserve it shouldn't be there
Barkley 2 Kickstarter
the humor is pretty universally understandable, as evidenced by the widespread popularity of the game
Looking Back: Vaporware Special Part One
author=TFT
don't worry you'll be up there soon enough. infact, you could very well be the king.
so how's your battle system coming? i heard it's one of the things funding will help make. clicking events is a costly process
Looking Back: Vaporware Special Part One
fates of alerha was real, inoran used to send me videos of it and i have the project folder, the battle system functions etc
great article btw, it really makes me miss the old days. i want to play a bunch of rm games now
great article btw, it really makes me miss the old days. i want to play a bunch of rm games now
Oathguard v0.2 Public Beta Download
Community Spotlight Interview: myformerselves
author=sixe\3.Do not fall for the hallowed fallacy that if you pursue art you can be cutting edge, obscenely affluent and a social celebrity in the likeness of someone such as Salvador Dali. The pursuit of art leads more to continual material poverty than to anything.but honestly who actually thinks this
i do, and it 's working
Ad Quietem Postremam
Rainfall: The Sojourn Kickstarter ad !
author=TFTauthor=SolitayreI respect your opinion, dude, but I would appreciate it if you didn't bunch up my own game that has actual gameplay vs 3 mockups and literal vaporware. It's incredibly insulting to the work I've done. Thanks.
This artwork is gorgeous but I'm seeing the same issue here I saw with Rainbow Nightmare: where's the game?
that's a nice thing to say to the guy who made your game's blog for you and fixed it 1000 times out of the goodness of his digital heart just to help get you motivated to work on your game, as well as reblogged RN for you. better blast him publically xD