an aristocrat of rpgmaker culture
i got the devils luck and play the devils music






Screenshot Survival 20XX

looks great kaempher, i'm really yearning to play this kind of classic looking rm game

Moonsong: First Verse

yo glad to see you back at it, i hope to play this soon

Thoughts on the state of RPGmaker and it's community?

i will adore rpgmaker 2k and 2k3 forever. any time a new rpg like 'theia' comes out i'm really excited because it's the type of rpg i like and almost nobody besides rm users are producing them anymore. making stuff in rpgmaker is like peak serenity/therapeutic activity, the flow of the map editor and simple event scripting, it's like coming home. with other ambitions in play i just don't seem to have a reason to do it, but i would love to

there are releases like the og ara fell on steam that prove you can make viable commercial games in it. it's an extremely efficient tool tbh. i think people get caught up in trying to use unity or w/e for an rpg and the (oftentimes unnecessary) added complexity causes their project to fail. maybe more people just need to be made aware that they can have fun in rpgmaker without it purely being a hobby or so-called 'waste of time'. the community could have a massive infusion of life if the tool could just change its public image

Does anyone remember GamingGroundZero? (Remembering GamingGroundZero)

wishmoo was a legend. rest in peace qheretic

i remember ggz being one of the sites i browsed when first getting into rpgmaker around age 10 or something. hearing that name makes me miss that time

What are you thinking about right now?

This Covid-19 Crysis and its effect on various industries shows how bloated they became due to neo-liberal capitalism. I think that the crisis shows how much we need socialism and imternational agenda to be more importamt than nationalist tendencies.

hell yea

Final Fantasy vs. Dog

game of the year

Is there Something Wrong with me? Am I just not a good dev?

i try not to ever trash talk for the sake of itself, there always has to be a legitimate criticism and thoughtfulness behind the sardonicism. i don't like things that are mean-spirited without an underlying noble purpose, and even if something is particularly poor i'd still feel bad about straight roasting it unless the author was objectionable in some way or if the cultural climate surrounding the work in question demanded that approach

it's about using the right tools to advance the overall goal of artistic improvement as a society. sometimes that's constructive feedback aimed directly at a creator, other times it's influencing public opinion/perception to try to steer the medium away from an ineffective school of thought

totally dumpstering something becomes a legitimate and appropriate tool when there's a particular work that has been getting away with being truly awful, and its deleterious aspects have gone overlooked so need to be dramatically illustrated for the sake of public perception, because the creator(s) are disproportionately self-assured and thereby unreachable

this is not such a target. it's like 1 person just trying to make something for a small scale contest. you don't really accomplish anything with a vitriolic approach here

that said, i watched the video and the person basically had nothing substantial to say and never addressed fundamental shortcomings or principles contributing to the game's failure to engage her. either she isn't intellectually equipped to elucidate stuff like that, or was just looking for an easy mark. basically it wasn't very useful, and didn't justify itself as a roast piece by being funny or entertaining. i wouldn't worry too much about what this particular person has to say