CORFAISUS'S PROFILE

Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
"Winning" internet arguments via dismissive hyperbolic falsehoods and selective ignorance.

Unallocated Skill Points

"Take this beautiful moment and make a joke out of it. If you can't, you're a slave to it."

"The imperfections show the face."
Tales from Zilmurik
Epic of Damnation and Redemption

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Legacy Reborn

An instant classic, I'd say. I'm already up to the Jade Fortress. Now to find a way inside...

EDIT: And I beat it. Though there's more spelling errors than I can shake a stick at, I did enjoy myself. One thing though, was that the Abomination could not be slain. Using Ultima to do over 1000 damage to my group every turn, while I can only do about 100 damage? I'm sure that had I bought potions and revived and -maybe- healed enough to keep people from dying, I would have been able to grind out the rest of the boss.

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Was this a tile-by-tile remake? I can respect it if it is, but if not, this leaves a lot to be desired.

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I smell the next great game designer. Lead your child down the path of programming, and I'll buy his games in the future.

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I am vengeance! I am the night! I am... Batman.

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What's so forbidden about the Forbidden Forest? What's brave about the Brave Village?

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You awaken in Bruma, and are confronted by a crazed, skooma-obsessed woman.

Eden Legacy: A Knight of Eden Review

Going through the game, I must have missed the side quests, since I went straight to where I needed to go and felt that talking to people in-town would lead to nothing more than your typical "My dog is fluffy" conversations. What I mean by this is that in every RPG you'll play, roughly 85% of the NPCs will have nothing of any importance to say. If I were to review this game (redundant as all has been said), I would have given it roughly 2 stars, since it's not too terribly bad, but is far from "I may play again sometime.".

My only real complaints, which I've stated a few times before, were that the world map was far too large and empty, no battle graphics of any sort, skill definitions are nothing more than "Performs Kick" (who needs to know details anyway, right?), dungeons were large straightways with no puzzle or reward aspects, and non-engaging dialogue. I can look past the whole only needing one of the two artifacts bug (less pain = higher chance of finishing), and the curiosity-spark-turned-letdown Bandit camps, but would recommend either focusing deeper into such things in the sequel or removing them.

Eden Legacy: A Knight of Eden Review

comment=29875
Yes, you are throwing out baseless accusations. They are not the same person. This is why we can't have nice things.

That's all the proof I need. Carry on.

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This font reminds me of Final Fantasy XI.

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comment=29320
...I want to say something witty, but...Jesus. This is just mediocre. The title, the mapping, everything. Everything is mediocre, and it makes me want to give up on my life.

Thanks, game. Thanks for making me want to die. MY BLOOD IS ON YOUR HANDS, GAME!

-Tabris

Aside from giving up on life, I agree with everything in this comment. Then again, if this is this guy's first game ever, I'll give him a little slack, seeing as how most, if not all, of our first attempts were godawful.