DYHALTO'S PROFILE

Though I may not look it, I'm really untelligent.
Valor Emblem
TRPG made with Sim RPGMaker95

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RMN 4th birthday 4-hour

Okay. 11:26 local time and I'm starting.
Move Zig! Move Zig!

RMN 4th birthday 4-hour

And the theme is out, albeit a little early.
"Sequels that should never be made, but that we will make anyways."

edit : nvm. Dumb question.

RMN 4th birthday 4-hour

Okay. My timezone conversion is confuzzling me. Can somebody tell me how many hours until the theme is released (assuming it's released at midnight server time)?

Mapa_do_Mundo__Asaya.png

Hardcore. You have a lot of graphics talent.

What's the Point?

Why do people paint landscapes?
Why do people write poetry?
Why do people try to invent anything of any kind?

Story telling has always been an art. Only recently, in the last 30 years or so, has video game design joined as a medium. Like all new things, only the well off and able (organized companies with investors) could do it. Now, anybody can.

In the future, I see video game design as less of a commercial product and more of a collaborative art.

Skills_In_My_Party_Menu.png

"Deleg".
I bet this removes the target's legs.
A powerful skill.

Whatchu Workin' On? Tell us!

Final touches to Chapter 1 of my TRPG.
Damn, I underestimated how long it takes to make one chapter. Or should I say, I underestimated my attention to detail.

On the plus side, the foundation is completely laid. It's all a matter of data entry in terms of game progression.