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[RM2K3] The dreaded map tree error, but with something else...
Well, if anybody was paying attention...
I was lucky enough to find a backup I made years ago. I happened upon the exact thumb drive that contained the backup, which I was able to salvage from a computer which no longer runs. I took both the ldb and lmt files and replaced them in the corrupt folder and everything was fixed.
Even more fortunate is the fact that I hardly lost any progress from doing so. Just a few lines of dialogue and a scene.
Both ldb and lmt in this case were completely corrupted. Even with the map tree break (lmt issue), the ldb was the reason my entire database was deleted. If I didn't have this thumb drive, I would not have been able to get the ldb and lmt which is all I needed. Not having the lmt is cumbersome but fine since I'd have to fix the map tree break the hard way. But not having the ldb would have meant my game was forever deleted from existence.
Thank the Heavens!
I was lucky enough to find a backup I made years ago. I happened upon the exact thumb drive that contained the backup, which I was able to salvage from a computer which no longer runs. I took both the ldb and lmt files and replaced them in the corrupt folder and everything was fixed.
Even more fortunate is the fact that I hardly lost any progress from doing so. Just a few lines of dialogue and a scene.
Both ldb and lmt in this case were completely corrupted. Even with the map tree break (lmt issue), the ldb was the reason my entire database was deleted. If I didn't have this thumb drive, I would not have been able to get the ldb and lmt which is all I needed. Not having the lmt is cumbersome but fine since I'd have to fix the map tree break the hard way. But not having the ldb would have meant my game was forever deleted from existence.
Thank the Heavens!
[RM2K3] The dreaded map tree error, but with something else...
Here is the problem I'm having. This is after the map tree error has been fixed:
https://imgur.com/a/2a50GsL
https://imgur.com/a/2a50GsL
[RM2K3] The dreaded map tree error, but with something else...
author=KoopaKushauthor=EliminatorI'd be willing to give it a shot, I just might be able to fix it :)
I made a copy as a backup but after the error occurred. As I mentioned, I no longer can play the game when I opened my laptop. I don’t have a copy before this occurred but I do have a copy before I started messing with trying to fix the map tree error. I do believe that the cause was my laptop battery dying when I forgot to close the maker. Would you still be able to help me?
Sweet! I’m not at a place where I have Internet on my laptop, but when I get home in the next day or so I’ll PM and try to send it over.
[RM2K3] The dreaded map tree error, but with something else...
author=KoopaKush
@Eliminator
Do you still have a copy of the game before you tried replacing any files, while it's still corrupted? If so, I might be able to still help you. I have an old program Cherry made a while back then for fixing map tree errors. PM me, and let me see if I can help you :)
I made a copy as a backup but after the error occurred. As I mentioned, I no longer can play the game when I opened my laptop. I don’t have a copy before this occurred but I do have a copy before I started messing with trying to fix the map tree error. I do believe that the cause was my laptop battery dying when I forgot to close the maker. Would you still be able to help me?
[RM2K3] The dreaded map tree error, but with something else...
So this is the second time I've received the map tree error on the same game. You'd think I'd have learned to make backups but unfortunately I didn't this time around. Anyway, I followed the instructions on this site like I did last time: I replaced the corrupt .lmt and created the same number of maps as I had and then moved them all into the game folder. This is what I did last time to fix it.
This time I ran into an issue with what seems to be the database. Basically, the entire database is blank. No characters made (arrays all at 1) no enemies, no tilesets loaded. The resources are still there but it appears my entire database seems to be absent/lost. All the maps are intact but have no chipsets loaded so they are all black fields.
I know I didn't replace the .ldb file so I'm wondering what caused this and if my .ldb was somehow corrupted along with the .lmt. Am I screwed?
Edit: the game has also become unplayable when accessed from the RPG_RT launcher. Error states it is attempting to access a file that does not exist.
This time I ran into an issue with what seems to be the database. Basically, the entire database is blank. No characters made (arrays all at 1) no enemies, no tilesets loaded. The resources are still there but it appears my entire database seems to be absent/lost. All the maps are intact but have no chipsets loaded so they are all black fields.
I know I didn't replace the .ldb file so I'm wondering what caused this and if my .ldb was somehow corrupted along with the .lmt. Am I screwed?
Edit: the game has also become unplayable when accessed from the RPG_RT launcher. Error states it is attempting to access a file that does not exist.
Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic
I'm looking for an old RPG Maker 2000 game.
It was complete but done in mostly RTP only. Super amateur game with time travel. At one point you go back to the prehistoric age and get chased by a T-Rex.
One of the only things I remember about it is one of the villains. I think he was named Koru. I think he was just some Kefka-like guy who wasn't a bad guy until the heroes accidentally drop the time key in front of him and he starts being able to time travel, so he decides to do evil stuff with it and become one of the final bosses. This happens towards the end of the game. I remember he travels to the future with his medieval henchmen who laughably get shot when they try to use their swords against the modern day soldiers.
Anyone have any idea what this game is? I played it around like 2001 or so, I think?
It was complete but done in mostly RTP only. Super amateur game with time travel. At one point you go back to the prehistoric age and get chased by a T-Rex.
One of the only things I remember about it is one of the villains. I think he was named Koru. I think he was just some Kefka-like guy who wasn't a bad guy until the heroes accidentally drop the time key in front of him and he starts being able to time travel, so he decides to do evil stuff with it and become one of the final bosses. This happens towards the end of the game. I remember he travels to the future with his medieval henchmen who laughably get shot when they try to use their swords against the modern day soldiers.
Anyone have any idea what this game is? I played it around like 2001 or so, I think?
Villnoire
So I didn't encounter any more bugs after the one I mentioned, which is a good thing. I finished the game last night, and I loved it. Took me more than 10 hours since I tried to do everything, but I missed a chest in the last dungeon still. I did do the optional dungeon.
Anyway, the writing is phenomenal. The dialogue and character interactions really made me care about each and every one of the up till the very end. I felt that the game's plot is progressed by the characters actions, instead of vice versa. Again, a good thing...when you try to have a story lord over the characters, it's harder to connect with them and sometimes their actions don't make sense (ie doing something specifically so the plot can progress forward).
I didn't like the ending though. Here's why.
Anyway, the writing is phenomenal. The dialogue and character interactions really made me care about each and every one of the up till the very end. I felt that the game's plot is progressed by the characters actions, instead of vice versa. Again, a good thing...when you try to have a story lord over the characters, it's harder to connect with them and sometimes their actions don't make sense (ie doing something specifically so the plot can progress forward).
I didn't like the ending though. Here's why.
I don't think Lukas deserved to die. That was just a punch in the gut and completely unfair to the character. The guy had a shit hand dealt to him pretty much his entire life-- forced to kill innocents, then moves to live in isolation while being hunted by his old allies, then wakes up to find his pregnant wife, too heartbroken to reveal this fact, then he's stabbed by Zach and later killed at the end.
I felt that near the end in his cabin before going to Inchor, he finally had something to live for and that was his newfound friends. He finally fit in somewhere and had people that deeply cared for him.
Now then, the entire plan to turn Inchor was a bit...off. Firstly, Vorian was a crazed madman and leaving him unsupervised like that was out of character. If anything, he should have been killed, not imprisoned, for all the crimes he committed. I'm supposed to believe that Brice is able to turn an entire population/race of Humans against him and Adray just through a speech? I really don't buy it. There would surely be soldiers still loyal to the other Vanhearts and all he has to do is bribe one of them to assassinate Brice and let him free. Oops, we're back to where we started.
Lukas' death hit me harder than anytime Game of Thrones has ever killed beloved characters. I suppose that's a good thing, showing that I actually cared about your characters and writing enough to shed a tear at the end. But I was more angry than sad because I wanted a happy ending for him, and it felt like the game was headed that way.
Maybe you can make an alternate ending where he lives.
I felt that near the end in his cabin before going to Inchor, he finally had something to live for and that was his newfound friends. He finally fit in somewhere and had people that deeply cared for him.
Now then, the entire plan to turn Inchor was a bit...off. Firstly, Vorian was a crazed madman and leaving him unsupervised like that was out of character. If anything, he should have been killed, not imprisoned, for all the crimes he committed. I'm supposed to believe that Brice is able to turn an entire population/race of Humans against him and Adray just through a speech? I really don't buy it. There would surely be soldiers still loyal to the other Vanhearts and all he has to do is bribe one of them to assassinate Brice and let him free. Oops, we're back to where we started.
Lukas' death hit me harder than anytime Game of Thrones has ever killed beloved characters. I suppose that's a good thing, showing that I actually cared about your characters and writing enough to shed a tear at the end. But I was more angry than sad because I wanted a happy ending for him, and it felt like the game was headed that way.
Maybe you can make an alternate ending where he lives.
Villnoire
Loving this so far. Didn't realize it would be complete so soon.
I did run into a bug. In Heimhold, Vivian was killed by one of the soldier mobs so it was just Lukas vs an Officer enemy. The Officer somehow got stuck in an endless loop of using Stun Rod on Lukas, so I was never able to get a turn and had to restart. Of course, this scenario is rare but I wasn't paying attention and darn one of my party members is dead.
I did run into a bug. In Heimhold, Vivian was killed by one of the soldier mobs so it was just Lukas vs an Officer enemy. The Officer somehow got stuck in an endless loop of using Stun Rod on Lukas, so I was never able to get a turn and had to restart. Of course, this scenario is rare but I wasn't paying attention and darn one of my party members is dead.
Theia - The Crimson Eclipse
EDIT: Nevermind the below. I didn't realize you had to move when the monster wasn't looking.
Pretty sure the Chapter 11 minigame with Borghetti trying to get the key while avoiding the monster is glitched.
Sounds like the same stuff people have been talking about here with the bike minigame, but I had no problems with that and I just can't get past this. I'm hitting the button at the middle but it still registers as a miss. COnversely, sometimes when I hit the button outside the middle, it lets him move forward.
I think there needs to be a skip minigame function, this is frustrating. :(
Sounds like the same stuff people have been talking about here with the bike minigame, but I had no problems with that and I just can't get past this. I'm hitting the button at the middle but it still registers as a miss. COnversely, sometimes when I hit the button outside the middle, it lets him move forward.
I think there needs to be a skip minigame function, this is frustrating. :(













