HEXATONA'S PROFILE

Hexatona
JESEUS MIMLLION SPOLERS
3702
Hey, I'm a software developer who also happens to work with kentona. I enjoy a spectra of video game genres, but I'm mostly attracted to RPGs. Retro and JRPG are the main thing, but I play others too. Otherwise, pretty much the only games I don't enjoy are serious racing games, and serious sport titles.

I enjoy collecting, and playing, games from the NES up until now, but I'm most proud of my SNES and Playstation 2 collections. Big Earthbound fan. I love music, especially VG OSTs, but suck at anything music theory related. (just like how I love RTS games, but suck at them horribly)

I write as a hobby as well, and occasionally consider painting. I try my hand sometimes at programming my own games from scratch, and making rpg maker titles.

Mostly, aside from work and home life, I read, and play video games. My goal in life is to finish as many of the ones I own before I die. Not sure I'll be able to, but I'll try.

(NOTE TO SELF - IF YOU NEED CHARACTERS GENERATED, USE THIS:

http://tkool.kagati.com/en/maker_girl)
Ghost World
Simple 4-colour RPG set in a world of good natured madness.

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Befuddle Quest 6: The Next Generation

ORZ

Oh man I worked so hard on Flash Duel...

BQ7 is kentona's private shame. People sent in some puzzles for it, but kentona got too busy to string them all together and now we all make him feel bad about it every once in a while.

Dwoemer of the Drill Faced Goddess

Oh yeah, those are pretty awesome!

I got a new level of respect for games that have features like that. Depending on the levels of choices you allow and what they can affect, you may end up making a longer game than you realize.

For example, Early on you are given the choice (in my game) to free someone. But, that action has significant consequences that greatly alter the way you learn the information - all the way up until the end, I have to be cognizant of who knows what and when.

In dating sim visual novels, what usually happens is that the first part of the game you pick a route, and then the last half of the game is that route, and then at the end it might go back to something common. So, first playthrough is like... let's say 10 hours. 5 intro, 5 route.

... But, if there are 3 possible routes, you've just started making not a 10 hour game, but a 20 hour game. Not only that, but you're working on resources that most players will never see!

So, yeah, when people were complaining that the entirety of the Mass Effect universe didn't culminate into some amazing ending, I can just imagine how much work that might have been.

>(If I want make stuff like this I'm might need nine variable and Nineteen switch if you understand what I mean)

I'm sorry I don't


orz

Dwoemer of the Drill Faced Goddess

Well, I'm glad you enjoyed that!

I was thiiiis clooose to making just a regular kinda text adventure, but I think this was the best choice overall.

I think everyone made a really great effort making the retromania games, and I frankly feel pretty humble to have this stand beside them.

The Divination Coven

Man, how do these always slip past me - Another one for Uncle Hexatona's To-Play List!

Pocket Quest!

OH MY GLOB why am I only now seeing this game!

Dino pinball English

Interestin - I'll add this to my to-review pile. (be warned, it is a large pile)

Dragon Warrior: Begin a New Quest

I dislike that the font looks like a higher resolution than the game itself, but that won't stop me from givin this one a try!

Xenogears

Whew - that's quite the project! Best of luck to you, I hope things go well!

Really really really cold Quest!

author=kentona
Don't leave us out in the cold!


I'm afraid my condition has left me cold to your pleas of mercy.

Arimo and Batang!

Oh yeah, this is right up my alley. To Uncle Hexatona's Playlist and Circus!