HEXATONA'S PROFILE
Hey, I'm a software developer who also happens to work with kentona. I enjoy a spectra of video game genres, but I'm mostly attracted to RPGs. Retro and JRPG are the main thing, but I play others too. Otherwise, pretty much the only games I don't enjoy are serious racing games, and serious sport titles.
I enjoy collecting, and playing, games from the NES up until now, but I'm most proud of my SNES and Playstation 2 collections. Big Earthbound fan. I love music, especially VG OSTs, but suck at anything music theory related. (just like how I love RTS games, but suck at them horribly)
I write as a hobby as well, and occasionally consider painting. I try my hand sometimes at programming my own games from scratch, and making rpg maker titles.
Mostly, aside from work and home life, I read, and play video games. My goal in life is to finish as many of the ones I own before I die. Not sure I'll be able to, but I'll try.
(NOTE TO SELF - IF YOU NEED CHARACTERS GENERATED, USE THIS:
http://tkool.kagati.com/en/maker_girl)
I enjoy collecting, and playing, games from the NES up until now, but I'm most proud of my SNES and Playstation 2 collections. Big Earthbound fan. I love music, especially VG OSTs, but suck at anything music theory related. (just like how I love RTS games, but suck at them horribly)
I write as a hobby as well, and occasionally consider painting. I try my hand sometimes at programming my own games from scratch, and making rpg maker titles.
Mostly, aside from work and home life, I read, and play video games. My goal in life is to finish as many of the ones I own before I die. Not sure I'll be able to, but I'll try.
(NOTE TO SELF - IF YOU NEED CHARACTERS GENERATED, USE THIS:
http://tkool.kagati.com/en/maker_girl)
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Deep Realm Heroes
Breath of Fire II: The Fated Child (XP)
The Colony
Dragon Warrior Tactics
Fragile Hearts
author=BurningTyger
Fergus looks an awful lot like Gourry from Slayers. . .
"Fragile Hearts is an anime inspired comedy RPG that makes fun of all things anime, RPG, and Fantasy related."
The RMN Chain Game
Ghost World
That's because every other day I'm like "Hey Kenton, can you do this with rpg maker 2003?"
and you're like "No, you can't"
and then I'm like "Dagnabbit... okay, if I put this like this, and that like that, (on and on) i could sorta approximate it, right?"
kenton: "Uhh... Sure! That sounds nifty."
Next day: Hex: "Okay, scrap all that, but I had this other idea..."
and you're like "No, you can't"
and then I'm like "Dagnabbit... okay, if I put this like this, and that like that, (on and on) i could sorta approximate it, right?"
kenton: "Uhh... Sure! That sounds nifty."
Next day: Hex: "Okay, scrap all that, but I had this other idea..."
Ghost World
Ghost World
author=Hexatona
Thank you.
I've put a lot of work into making the graphics, and especially the maps. The way I wanted things to look made using the autotile impossible to use, so every single edge piece has to be laid manually.
$#@& I'm such a moron. I got autotiles working, rendering everything I've done so far essentially an exercise in RRRRGGGG. on the plus side, a huge amount of extremely monotonous work is no longer an issue.