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Moby Housekeeper
Wow...um, what to say here.
On one hand, I've seen nothing like this game with RPGMaker2k3. I'd say that from my small experience with epgmaker2k3, this is more than likely a massive total technological achievement with the program, at least considering the games time.
That aside, I gotta be honest. This game has a few serious issues, but I'll just list the 3 most grating.
Take the translation itself...It's no babelfish, but overall it's pretty mediocre. The dialogue displayed seems very larger than life, and not in an entertainingly bad way, but just due to the fact that you can tell that the person responsible for translating should have found some fans of this game that wouldn't mind translating it into engrish. If I enjoyed this game myself, this would be the part where I would offer to do so personally. This is the internet. There are tons of people out there more than willing to translate anything from engrish if they appreciate what you have created.
The gameplay itself is also very very very flawed. The biggest issue...that actually got me stop caring about this is...well, it seems like they either find you at random, regardless of where you are, or at parts where you're in a shadow, they'll find you anyways. I should probably also say that the gameplay in general isn't very fun. There doesn't seem to be any atmosphere to it.
Also I need to say one more thing. I don't know if this was the developers plan, but the main character looks like a purple rodent, not an imp. Also, the art style is beyond muddy, in all the wrong ways. It brought me back to Laxius Force, a game which I consider to be the most painful experience you can have with something you have to pay money for
My point is this. I see this game as VERY forgettable. I hope that if I happen to come across more of your projects in the future, I get to see that potential fulfilled.
On one hand, I've seen nothing like this game with RPGMaker2k3. I'd say that from my small experience with epgmaker2k3, this is more than likely a massive total technological achievement with the program, at least considering the games time.
That aside, I gotta be honest. This game has a few serious issues, but I'll just list the 3 most grating.
Take the translation itself...It's no babelfish, but overall it's pretty mediocre. The dialogue displayed seems very larger than life, and not in an entertainingly bad way, but just due to the fact that you can tell that the person responsible for translating should have found some fans of this game that wouldn't mind translating it into engrish. If I enjoyed this game myself, this would be the part where I would offer to do so personally. This is the internet. There are tons of people out there more than willing to translate anything from engrish if they appreciate what you have created.
The gameplay itself is also very very very flawed. The biggest issue...that actually got me stop caring about this is...well, it seems like they either find you at random, regardless of where you are, or at parts where you're in a shadow, they'll find you anyways. I should probably also say that the gameplay in general isn't very fun. There doesn't seem to be any atmosphere to it.
Also I need to say one more thing. I don't know if this was the developers plan, but the main character looks like a purple rodent, not an imp. Also, the art style is beyond muddy, in all the wrong ways. It brought me back to Laxius Force, a game which I consider to be the most painful experience you can have with something you have to pay money for
My point is this. I see this game as VERY forgettable. I hope that if I happen to come across more of your projects in the future, I get to see that potential fulfilled.
Everlasting Journey
This game seems quite intriguing, and I was kinda wondering if there's any chance that anyone could give me an educated estimate on how much of the game is complete exactly?
The Red Contestant
To say that this game is intriguing would be an absolute understatement, but I don't plan to play more of it until I'm feeling extremely patient.
Mercenary: Episode 1
My thoughts:
Dear god was this was an awesome experience!
The fact that the game is really short, yet in the small 4 or so hours I spent with the game, I got to know a lot about pretty much every character in the game, and yet it made me quite thirsty to find out more, especially about the boss. It's a shame this project was never continued.
Oh, and btw, I loved exploring around this this game, looking for both specific targets, and treasure. That's a hard thing to pull off in a 4 hour game, so my hats off to the developer for that.
My personal regrets: Besides the fact that this series never got a continuation... Just wish that I had found the last target, as well as the second heavy stone which was why I had to fight him with the boss, but I love what I did find, like..I wanna say 3 different weapons, and a some speed related boots, which I gave to my healer.
Thank you for the entertaining experience!
Dear god was this was an awesome experience!
The fact that the game is really short, yet in the small 4 or so hours I spent with the game, I got to know a lot about pretty much every character in the game, and yet it made me quite thirsty to find out more, especially about the boss. It's a shame this project was never continued.
Oh, and btw, I loved exploring around this this game, looking for both specific targets, and treasure. That's a hard thing to pull off in a 4 hour game, so my hats off to the developer for that.
My personal regrets: Besides the fact that this series never got a continuation... Just wish that I had found the last target, as well as the second heavy stone which was why I had to fight him with the boss, but I love what I did find, like..I wanna say 3 different weapons, and a some speed related boots, which I gave to my healer.
Thank you for the entertaining experience!
Omnisia
Pumpkin Night
Please tell me everything that I need to play games here
Hmm, a font patch eh? What is it called, and where can I get it?
Edit: Nevermind, found it easily. I'll apply it if I ever run into any font issues.
Edit: Nevermind, found it easily. I'll apply it if I ever run into any font issues.
How do I stop people editing my game map?
This seems like a bizarre question to ask.
I admit I could be wrong about this, but the question feels like something someone would ask making a game with the RPGMaker program, charging people for it, and then asking how you can stop people from downloading it for free.
I really don't get why you asked this. I'm just plain confused.
I admit I could be wrong about this, but the question feels like something someone would ask making a game with the RPGMaker program, charging people for it, and then asking how you can stop people from downloading it for free.
I really don't get why you asked this. I'm just plain confused.
Please tell me everything that I need to play games here
Hey all, how's it going? I've been looking for a site like this for years, and I'm both so happy to have been given the link by someone else. I honestly thought that a site like this wouldn't exist, and if I wanted to play games using the RPGMaker engine that I'd have to pay $20 for bland games that quite literally were translated through babelfish. I'm also am amazed by how friendly the community seems be.
But this isn't an introduction topic, it's a topic wondering if there's anywhere on this site that lists everything you'll need to play most games on its own specific engine.
For example, for RPGMaker 2000, I've found that you need RTP RTPe, RTP 132e, and 105e, along with RPGmaker 2000 itself.
So, if it's not too much of an issue, can I get the listing for everything I need for every game that's playable here?
Thank you for your time.
Edit: Oh, and one more thing. I know about the program for RPG Maker 2003 that allows you to save anywhere, and I was wondering if there's similar programs for other types of game engines. For one, I'd love to be able to create save states in Super Mario Bros X.
But this isn't an introduction topic, it's a topic wondering if there's anywhere on this site that lists everything you'll need to play most games on its own specific engine.
For example, for RPGMaker 2000, I've found that you need RTP RTPe, RTP 132e, and 105e, along with RPGmaker 2000 itself.
So, if it's not too much of an issue, can I get the listing for everything I need for every game that's playable here?
Thank you for your time.
Edit: Oh, and one more thing. I know about the program for RPG Maker 2003 that allows you to save anywhere, and I was wondering if there's similar programs for other types of game engines. For one, I'd love to be able to create save states in Super Mario Bros X.













