MR.NEMO'S PROFILE
Mr.Nemo
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Best City Map?
Kowloon is endlessly fascinating to me. Even got photography books to try and replicate it in ink and 3d. I've seen shots in movies and games too where they've recreated some of the more famous shots from right before the city's demise too, very cool stuff. Never played Shenmue though - though watching a fair bit of it maybe satisfied my curiosity enough.
Each map is a self-contained sector/town (or in some cases, dungeons) with the initial idea having a subway to different sectors all around the city, rather than them lining up (scope was apparently big enough already). At some point I removed the subway in favor of just doing map transitions at the edge and abstracting the travel part. (though putting them back in was always an option)
I did consider streaming it (and dangerous days) or something but maybe I should try and document it a little more.
author=Darken
I'm very curious about seeing how those exterior maps line up. Do you have a stitched together image of that?
Each map is a self-contained sector/town (or in some cases, dungeons) with the initial idea having a subway to different sectors all around the city, rather than them lining up (scope was apparently big enough already). At some point I removed the subway in favor of just doing map transitions at the edge and abstracting the travel part. (though putting them back in was always an option)
I did consider streaming it (and dangerous days) or something but maybe I should try and document it a little more.
Best City Map?
author=Darken
Has anyone made something as crazy as this one block map by Mr Nemo?
Oh boy that's a blast from the past. That project folder has like 10 of those maps, just opening it up is like "this is kinda of crazy". Unfortunately most of it enterable too which might explain the vaporware status among other things.
There was another guy making a Blade Runner game, "Dangerous Days"... Eschalt if I recall? Don't think he's around anymore and I wouldn't distribute his similarly unfinished game without asking.
I did see some futuristic game on steam a few years back that might fit the description but I'm heading out for the time being maybe I can find it later
EDIT: Jack Move apparently! Haven't gotten around to trying it so I couldn't say if it fits with all of the criteria.
Final Glass of Tomorrow Wind BEYOND!!!
this is the third of fourth swedish rm game i've seen - though I'm just about as surprised at this fact now then last time I discovered one!
Får la ta å testa dårå
Får la ta å testa dårå
Villnoire is Complete!
Solitary
Heaven and Hell Episode 3
Delayed teaser
the first of the three cables over the stairs seem to be cut-off?
the only other thing i could think of is making sure all objects/map transitions are clear enough, without making them too flashy/obvious
i really, REALLY like the look of this. Im guessing you sketched the maps/backgrounds on paper and then traced the lines with pixels? gets my fingers itching to do something similar
the only other thing i could think of is making sure all objects/map transitions are clear enough, without making them too flashy/obvious
i really, REALLY like the look of this. Im guessing you sketched the maps/backgrounds on paper and then traced the lines with pixels? gets my fingers itching to do something similar
Proxy Pattern
author=Cazic
Updates are far and few in between, I have a terrible work ethic with this game. Coincidentally, I recently picked it up again.
These cyperpunk rmgames have a really terrible track record getting finished so just take your time C:
Another Discord Tabletop Roleplaying Game
Neotech is probably my favourite rpg! I think I have everything released for it. I got excited at first, because I thought you were looking for Slumlords, another convention scenario I played waaaay back when
One of the best parts of this game is the rule for suppressing fire. You divide the number of bullets fired (rate of fire, recoil and mag matters too) so you can determine the density of bullets for each meter you are spraying at, then you roll that many six-sided dices where one is a hit and everything else misses. sooo satisfying
I'll have to look into my plans for the weekend, not sure I'm available but I'll post when I know
EDIT:
I just found my old complete MUTANT 2 box as well. This is amazing. the illustration for cyborgs is literally arnold schwarzenegger
One of the best parts of this game is the rule for suppressing fire. You divide the number of bullets fired (rate of fire, recoil and mag matters too) so you can determine the density of bullets for each meter you are spraying at, then you roll that many six-sided dices where one is a hit and everything else misses. sooo satisfying
I'll have to look into my plans for the weekend, not sure I'm available but I'll post when I know
EDIT:
I just found my old complete MUTANT 2 box as well. This is amazing. the illustration for cyborgs is literally arnold schwarzenegger