NEVERSILENT'S PROFILE
- Silence is silver, speaking is golden -
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
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Loyal Master of the Wind fan!

Mia & Amalie will save us all!
Obey the Tezkhra!
Damsels of the world, join the Mayhem!
Proud member of the Flowey Fan Club.
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
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Loyal Master of the Wind fan!


Mia & Amalie will save us all!
Obey the Tezkhra!

Damsels of the world, join the Mayhem!

Proud member of the Flowey Fan Club.
The Book of True Will
When world views collide, a visit to a childhood friend quickly escalates. Follow an unlikely team of adventurers in this character-heavy puzzle RPG.
When world views collide, a visit to a childhood friend quickly escalates. Follow an unlikely team of adventurers in this character-heavy puzzle RPG.
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Hello World ;)
Sounds like you've got quite a lot of ideas and ambitions for game making. Welcome to RMN! Share your creativity with us!
Proof Reader for Visual Novel
Would I need to know the workings of the Ren'Py engine in order to help with this? If not, then sure, I can give it a try.
[Poll] Pick Your Poison (RMN Birthday Pre-Vote)
I like how the Abrupt Ending idea encourages both a small scope (which is good for a short event game) and potential clever weirdness story-wise. I don't exactly see why games made with that concept in mind would have to be bad, honestly.
I'm voting for this option, but I'd suggest also cutting out the "Shitty" bit, in favour of letting the dev themselves decide how to handle the challenge of an abrupt ending. It'd be way more fun seeing how people turn that into something actually good, rather than going the obvious route and just pre-emptively declaring it crap.
I'm voting for this option, but I'd suggest also cutting out the "Shitty" bit, in favour of letting the dev themselves decide how to handle the challenge of an abrupt ending. It'd be way more fun seeing how people turn that into something actually good, rather than going the obvious route and just pre-emptively declaring it crap.
Those Wings You like Are Coming Back in Style
Ohmygoshohmygoshohmygosh! I didn't think I'd see the day!
Ahem... Unhealthy amounts of fanboying aside, it would be absolutely amazing to see this game getting revitalised. While personally, I did enjoy the combat aspect, it's true that the game as a whole probably wouldn't suffer much if it were cut in favour of other types of gameplay. I've never played an Ace Attorney game, so I can't say anything about that. But in my opinion, gameplay-wise, the puzzles and environment-based challenges have always been X-Noir's strongest element.
Usually, I'm not even that interested in either the detective or the sci-fi genres. But despite the pacing issues here and there, the setup and incredible quality of the writing of the plot in X-Noir make it a notable exception to me.
So yeah, this sounds like a great idea to me, and it's awesome to hear that you're both considering becoming active in game development again! If there's ever anything I can do to try and contribute, just give me a poke any time.
Ahem... Unhealthy amounts of fanboying aside, it would be absolutely amazing to see this game getting revitalised. While personally, I did enjoy the combat aspect, it's true that the game as a whole probably wouldn't suffer much if it were cut in favour of other types of gameplay. I've never played an Ace Attorney game, so I can't say anything about that. But in my opinion, gameplay-wise, the puzzles and environment-based challenges have always been X-Noir's strongest element.
Usually, I'm not even that interested in either the detective or the sci-fi genres. But despite the pacing issues here and there, the setup and incredible quality of the writing of the plot in X-Noir make it a notable exception to me.
So yeah, this sounds like a great idea to me, and it's awesome to hear that you're both considering becoming active in game development again! If there's ever anything I can do to try and contribute, just give me a poke any time.
Idiots in Ivalice: A "Roll to Dodge" RP
I wobble back to my feet, trying to figure out if all parts of my body are still in the places they should be.
"Is everyone... all right? Well,... I guess he isn't..." I mumble as I look at the scorched corpse of the Arcanist. But my friends are more important right now.
"Hey, it's okay, Janny... At least, thanks to you, we were... able to find and stop a bad guy. That's... gotta count for something, right,... Kupo?"
Exhausted, I plop back onto my butt. And immediately regret it, since the ground is hard and my everything is burned. But we're all still alive, and that's what matters.
"Is everyone... all right? Well,... I guess he isn't..." I mumble as I look at the scorched corpse of the Arcanist. But my friends are more important right now.
"Hey, it's okay, Janny... At least, thanks to you, we were... able to find and stop a bad guy. That's... gotta count for something, right,... Kupo?"
Exhausted, I plop back onto my butt. And immediately regret it, since the ground is hard and my everything is burned. But we're all still alive, and that's what matters.
Just started streaming!
Cool! There are definitely lots of RPG Maker games just waiting to be streamed. I hope you'll enjoy it!
Also, I'd recommend making a post on the games' game pages here on RMN (as well as other online presences they might have) beforehand, to let subscribers and other interested people know you'll be streaming that game, and at what time.
Best of luck!
Also, I'd recommend making a post on the games' game pages here on RMN (as well as other online presences they might have) beforehand, to let subscribers and other interested people know you'll be streaming that game, and at what time.
Best of luck!
Idiots in Ivalice: A "Roll to Dodge" RP
(@Avee: Don't forget you can use one consumable item per turn as a "free action," so you can still do something else in addition to drinking the Remedy. Good call on buying that, by the way.)
This meanie will obviously exploit any weaknesses we show without hesitation. So I try my best to pretend I didn't see what just happened to Vivian, and not let him know how much it scared me.
Instead, I say to him in response to his failed attack and failed speech pattern: "Here's another issue with trying to have thralls instead of friends: They might not want to play along after all. Ironic, right, Kupo-po?"
Since we have no idea just how many more undead this Arcanist can throw at us, I need to stop him from focusing on his powers. So as I'm talking, I reach back to pull out another torch, as if getting ready to attack with it. But then, trying to use my size to my advantage, I instead dart forward under his legs... and jump!
This meanie will obviously exploit any weaknesses we show without hesitation. So I try my best to pretend I didn't see what just happened to Vivian, and not let him know how much it scared me.
Instead, I say to him in response to his failed attack and failed speech pattern: "Here's another issue with trying to have thralls instead of friends: They might not want to play along after all. Ironic, right, Kupo-po?"
Since we have no idea just how many more undead this Arcanist can throw at us, I need to stop him from focusing on his powers. So as I'm talking, I reach back to pull out another torch, as if getting ready to attack with it. But then, trying to use my size to my advantage, I instead dart forward under his legs... and jump!
Idiots in Ivalice: A "Roll to Dodge" RP
A rare change comes over my face as the Arcanist finishes his little speech. I stop smiling and glare at him from below with an expression of utter contempt.
"Oh. You think I'm stupid because I have friends and like to say "Kupo" a lot. You think you're so smart and serious because you can enslave people's minds. Fine. Let's do it your way and get serious."
I take few short steps closer to him and Janna.
"I'm not stupid. I'm annoying. Get it right. And you know what? Even so, I have awesome friends. You only have slaves. Now who's stupid?"
I activate my Support spell to buff both Niviea's and Vivian's next attack.
"Oh. You think I'm stupid because I have friends and like to say "Kupo" a lot. You think you're so smart and serious because you can enslave people's minds. Fine. Let's do it your way and get serious."
I take few short steps closer to him and Janna.
"I'm not stupid. I'm annoying. Get it right. And you know what? Even so, I have awesome friends. You only have slaves. Now who's stupid?"
I activate my Support spell to buff both Niviea's and Vivian's next attack.
Idiots in Ivalice: A "Roll to Dodge" RP
Swaying back and forth from repeatedly having had the stuffing beaten out of me, I try to focus and analyse the situation in my head. Janna is here and might still be alive, but she's obviously being mind-controlled in some way. And then there's this Arcanist who seems really smug and full of himself.
Nivi seems to already be on her way to fix me up, but Vivi and Artie are still looking a bit hurt. We need more time, and more information about what's going on. So I have to get the Nu Mou to keep talking. He immediately strikes me as the kind of person who will gloat and brag for hours about how much smarter and more powerful he is than anyone else, if given the chance. So what better way to trick him into telling us what we want to know than by doing something unexpected and pretending to be utterly oblivious?
I take a few steps towards Janna and the Arcanist, but taking care not to get too close yet, with a smile on my face and my arms outstretched, as if to indicate a hugging motion.
"Jannie! Oh, I'm so glad we've found you, Kupo-po! And you've found a boyfriend! You even have your own home together. I'm so happy for you, Kupo!
Excuse me, Sir, I should have introduced myself. I'm Anno, one of Janna's many friends. You're so lucky to have found such a nice girlfriend, I can tell you. And she really is great at babysitting people, too, Ku-Kupo! How did you two meet? You have to tell me all about it, Kupo."
Nivi seems to already be on her way to fix me up, but Vivi and Artie are still looking a bit hurt. We need more time, and more information about what's going on. So I have to get the Nu Mou to keep talking. He immediately strikes me as the kind of person who will gloat and brag for hours about how much smarter and more powerful he is than anyone else, if given the chance. So what better way to trick him into telling us what we want to know than by doing something unexpected and pretending to be utterly oblivious?
I take a few steps towards Janna and the Arcanist, but taking care not to get too close yet, with a smile on my face and my arms outstretched, as if to indicate a hugging motion.
"Jannie! Oh, I'm so glad we've found you, Kupo-po! And you've found a boyfriend! You even have your own home together. I'm so happy for you, Kupo!
Excuse me, Sir, I should have introduced myself. I'm Anno, one of Janna's many friends. You're so lucky to have found such a nice girlfriend, I can tell you. And she really is great at babysitting people, too, Ku-Kupo! How did you two meet? You have to tell me all about it, Kupo."














