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NEWBLACK'S PROFILE

The undead are among us,
at dawn they shrink back to their silken beds.
They dance by night
and drink the blood
of a child's broken neck.
The Curse of Cpt. Lovele...
Nautical-themed cephalopod-pirate-based action-shmup.

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Frenemy Foe

author=WolfCoder
As an aside to all: you see how I spend slightly over half my development time polishing and fixing at the same time as I develop? There are no such things as a developer who writes less buggier code. You don't believe me? You don't have enough other types of minds try your stuff, I'm sure. There are only more arrogant developers who write even more buggier code AND don't test as much believing there aren't as many bugs.. and developers who get rushed by management.

The quasi-collaborative way this is being developed is one of the reasons I keep checking back - it's interesting to see how the project and you as the developer of it integrate the comments and feedback you receive.

RMN v4.5 (and beyond) Feature Idea List

"Mark all as read" for users. (works for all future posts)

The user is not blocked but they are prevented from triggering notices.

This was a joke suggestions, but it's still good.

Hot drinks

author=Addit
But what do you do if you’re already hot???

Battle Sets

What's the word on animation frame limits (and possibly speeds) themselves?

rm2k3's three-frame animations left a lot to be desired in many cases.

Hot drinks


Really get you going.

I got five on it

Font Size

Ah I missed this, very cool :)

In a similar vein...

author=Link_2112
What about showing different size fonts in different locations?

Probably not super-vital or anything, but can the .ttf/.otf being used at any given some be changed "live" too?

oh and random fyi - every time I visit the main gamepage for 20XX I get landtraveller.com/logo.gif flagged as having come from a malicious URL by Avast and the image is prevented from loading, along with the usual warning pop-up/voice message :/ I know it's almost certainly a false result (and not your fault ofc) but I'm gonna mention it anyway because it's really weird and annoying.

0.10 Released

author=MakoInfused
3. It would be nice if your editor (unlike other RPG Makers) allowed multiple variables/switches to be met in order for an event to be trigger. Perhaps by opening another dialog box that would allow you to assign multiple requirements? However, I'm not sure if that would affect performance in any meaningful way.


In RM2k3 you could have it so there was two switch conditions to be met :V but yeah this is a good thing to have.

Ok, so What the Heck is #shump?

author=LockeZ
...a type of game that you can only make in RPG Maker if you legitimately passionately hate yourself and want to watch yourself suffer.

*coughs* Me and Kazesui were not members of #shmup tyvm. (nor do we hate ourselves, afaik)

edit: as far as I know nobody in shmup ever actually made a shmup, at least not in RM.