NEWBLACK'S PROFILE
The undead are among us,
at dawn they shrink back to their silken beds.
They dance by night
and drink the blood
of a child's broken neck.
at dawn they shrink back to their silken beds.
They dance by night
and drink the blood
of a child's broken neck.
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Days of Future Stats
Some day (as in, not "never) it would be nice to see some of the stats graphed to show them across say, a year? Or even the entire lifetime of the site since stats were being recorded.
Also, what exactly is keeping Pom on the buzzing games these days - there haven't even been that many comments and the downloads have slowed down... I think? So is it just sheer volume of page views now?
Also, what exactly is keeping Pom on the buzzing games these days - there haven't even been that many comments and the downloads have slowed down... I think? So is it just sheer volume of page views now?
Dialog Creation
\i[<resource>]
Wouldn't reading many from a single sheet (maybe even of arbitrary size) be preferable to many tiny individual images (or wouldn't it at least be a good option to have?). Also, are there are dimension limitations on this command?
Oh and, probably pure nostalgia at work but - I honestly think some support for 2k3 style 1-bit mask-based custom characters would be a neat thing to have in addition to a more robust icon system (ie the way custom glyphs worked with 2k3, whereby they're rendered as text and refer to a 1 bit image for their details). But maybe that's too superfluous or what-not to warrant being implemented.
Also what exactly is meant by "anything ever printed to the screen, ever", if it means that the commands all persist (except speed changes because they apparently all reset to normal after each message box?) then it would maybe be useful to have a "return to default values" that covered every possible command (not just returning speed to normal like \- does) just to save on faffing around when you want to change something. If it means "things other than just dialogue text" - then please do tell some examples.
So, does
\s[1]
What are you thinking about right now?
Post your Music
author=_______
try to avoid building music out of segments. organically feel your way through it if you can
I do record improvs (which tend to be a lot less repetitive) with the intention of "eventually" using at least parts of them to make real songs (basically fixing human error created by sub-par playing skills) but dealing with velocities and tempo stuff on a note-by-note basis (artificially reintroducing desirable forms of human error) is pretty painstaking at times. Plus I still end up falling into the same tired chords etc.
Here's an example of such a thing:
older
literally just recording noodling.
Composition tips for finding more interesting/less tired chord transitions would be very appreciated.
Simplistic Pixel Art Search
You might like Risk of Rain.
Oh and perhaps Radio the Universe by sixe (who is/was a member here) but it's not so much the super simple pixel people style.
Maybe this too.
oh, and even Razed are the Powerful right here on rmn.
Oh and perhaps Radio the Universe by sixe (who is/was a member here) but it's not so much the super simple pixel people style.
Maybe this too.
oh, and even Razed are the Powerful right here on rmn.
Is it bad to say as a Canadian that I care more about the NBA Finals than the Stanley Cup Finals this year?
Is it bad to capitalize the first letter of every word in a thing?
(Rhetorical question; the answer is yes >:|)
(Rhetorical question; the answer is yes >:|)
Pro tip newbies: Learning takes effort
To be fair RM's basics are not that hard to learn to use relatively well so long as you're not a complete moron (in which case RM is the least of your worries) and you have a modicum of design sense/taste. We're just in the habit of making a big deal out of if from the old days of really bad young noob kids. I don't think the climate is the same anymore?
I don't see hilariously bad things getting made so often these days. Now it's more like "technically competent but completely mediocre and uninspired" is the new bad.
I am an awful person.
I don't see hilariously bad things getting made so often these days. Now it's more like "technically competent but completely mediocre and uninspired" is the new bad.
I am an awful person.
One of my Foremen just did a striptease while Go Your Own Way by Bon Jovi was blasting and he was explaining that we're all getting whored out to the 40 area. They PAY me for this.
e
RMN must be doing something right, because I am inundated with requests from advertising companies...
That makes sense I guess @kentona
Bundle pay splits are divided between charity, developers and "humble tip" - How the payment is split is decided by each person who makes a purchase - how the pay is divided between the developers is anyone's guess. I'd assume with most other weekly bundles it's something like equal split for applicable purchases ("applicable purchases" because there are varying tiers of purchase) so maybe it's the same for this, it's probably "a lot" whichever way you cut it.
Harmonic would know for sure, his game is on there, but that stuff's probably private. Also I'm guessing only the commercial items on the RM weekly bundle receive a cut of the profits (ie not the developers of the games in the free game bundles) although I could be wrong?
Bundle pay splits are divided between charity, developers and "humble tip" - How the payment is split is decided by each person who makes a purchase - how the pay is divided between the developers is anyone's guess. I'd assume with most other weekly bundles it's something like equal split for applicable purchases ("applicable purchases" because there are varying tiers of purchase) so maybe it's the same for this, it's probably "a lot" whichever way you cut it.
Harmonic would know for sure, his game is on there, but that stuff's probably private. Also I'm guessing only the commercial items on the RM weekly bundle receive a cut of the profits (ie not the developers of the games in the free game bundles) although I could be wrong?














