PRINNYHERO'S PROFILE

Super Mimi Souls
A young girl ventures forth to save the world!

Search

Filter

[RM2K3] Using Labels & Loops in Battle Events?

So I saw a list that said Labels and Loops will work in a battle event if pasted from elsewhere, but noticed the warning when trying it for myself.

Has anyone done this with their own battle events who can confirm it doesn't cause future problems or glitches?

I'm trying to loop things back around more efficiently instead of copying and pasting the same code with each 'what if' scenario. It's making the Battle Event pages gigantic.

At what point do you declare your project "finished"?

There will be time, not to worry, and the trade off is a feeling like no other. The time when they are little, and the stages they go through go by so quickly. Enjoy them.

Game making will always be here waiting for you.

At what point do you declare your project "finished"?

Preemptive congrats on the new addition to the family.

I know this is a month old post but w/e. I'm also seeking an answer to this question. I find myself some days obsessing over the most minute of details and wonder when enough will be enough. Will it ever? lol

I hope you're able to release the shackles of game making successfully when the time comes, and good luck with fatherhood!

Board Game Stages & Levels?

author=Mirak
Don't forget about this one!

https://rpgmaker.net/games/4610/


Ahhh, I knew there was a board game, game somewhere here! This is giving me some good ideas! Thanks!

Board Game Stages & Levels?

author=Marrend
What comes to mind initially was Super Girl Squad: Halloween Edition Board Game!, and the Secret Santa write-up I did back in 2016. Though, now that I think more on it, there is a board-game element in this game as well during it's "school phase".


Thanks for these suggestions I will check them out!

Board Game Stages & Levels?

So I'm thinking of implementing a board game style gimmick to a dungeon, though I'm not entirely sure how it will be done yet. I'd love to have the player go up against 3 other NPC's in some way, but this may just be too crazy with all the variables and things that could break along the way. Also, you know, TIME..

What I'm wondering is, what other games have used ideas similar to this? The only one that I can think of is in Banjo Kazooie there was a kind of board game called 'Grunty's Furnace Fun' which was pretty cool. I'm looking for some inspiration!

Besides that, if you have a cool idea yourself, I'd love to hear it, whether it's in regards to mini-games, tiles the player can land on or anything like that.

Tanks.jpg

Yes, the 'Wasteland' is an open world/bounty hunting chapter where vehicles and 'modern' weapons are introduced. It's heavily inspired by Metal Max, and Mad Max. The goal of the player is to travel the Wastes and try to unite the different people's together to fight the 'Sand Dogs', a bandit gang with a mysterious new leader.

Tanks.jpg

Haha, the design choice of the artist was to replicate the Metal Slug style for tanks and mecha.. but all battlers in this game are drawn from scratch.

Screen_New.jpg

Your BG looks even better when running. For some reason I am having issues resizing these screens (it is reducing picture quality).

DEEP 8

Stumbled across this in your recent topic. This game looks very interesting. Was this all done by one person?