ROACH714'S PROFILE
Roach714
170
Search
Filter
Whatchu Workin' On? Tell us!

Some gameplay test footage of paralaxing the foreground trash mounds.(need to extend the mound on left, as it doesn't hit the screen wall)
Screenshot Survival 20XX
Totally revamped the first town in my garbage game, Tin Alley.
Banner animates, still working on the oil waterfall and pool..

(compare to the original file if you want: http://rpgmaker.net/media/content/users/2321/locker/MAPS_TIN_ALLEY_FINAL.PNG )
Banner animates, still working on the oil waterfall and pool..
(compare to the original file if you want: http://rpgmaker.net/media/content/users/2321/locker/MAPS_TIN_ALLEY_FINAL.PNG )
Screenshot Survival 20XX
I think the flowers come off as kind of patchwork, dotting the ground d rather than actual looking like part of the scenery. Forget realism, I'm talking strictly how it looks. Consider trying actual patches of a single color of flower, rather than diverse snippets scattered about. Like a few tile area stretch of white flowers ( obviously try to make sure his doesn't look too square or unnatural).
Just my two cents. Digging the grandness of it, I love large maps.
Just my two cents. Digging the grandness of it, I love large maps.
Screenshot Survival 20XX
Screenshot Survival 20XX
Erave,
Everything is looking so great.
A few comments you can pass along if you want:
I hate the battle UI. The graphics in everything are so awesome, it really brings everything down in my opinion. I have seen the other battle screens and the whole layout doesn't do it for me.
I would center the words Weapon Armor Artifact vertically in that box, as it stands there is too much space at the top and not enough under artifact.
The top right of the menu, the curved window looks blurred and weird. I noticed that in some other shots as well, idk if thats a stylistic choice or what.
Being overly critical, since that's what you guys need, you already know that shit is looking on point.
Good work.
Everything is looking so great.
A few comments you can pass along if you want:
I hate the battle UI. The graphics in everything are so awesome, it really brings everything down in my opinion. I have seen the other battle screens and the whole layout doesn't do it for me.
I would center the words Weapon Armor Artifact vertically in that box, as it stands there is too much space at the top and not enough under artifact.
The top right of the menu, the curved window looks blurred and weird. I noticed that in some other shots as well, idk if thats a stylistic choice or what.
Being overly critical, since that's what you guys need, you already know that shit is looking on point.
Good work.
Screenshot Survival 20XX
Yes, I'd say the mask is too dark.
So that's supposed to be water right? With the sky reflected? As it stands it looks more like a floating continent..
Is that the horizon in the reflection? I definitely don't think the horizon should be visible?
Maybe im just seeing it wrong and it looks kind of dark on my phone.
Working on some interiors of the desert bug town..Needs more detail but it's getting there.
So that's supposed to be water right? With the sky reflected? As it stands it looks more like a floating continent..
Is that the horizon in the reflection? I definitely don't think the horizon should be visible?
Maybe im just seeing it wrong and it looks kind of dark on my phone.
Working on some interiors of the desert bug town..Needs more detail but it's getting there.
[Closed] Pizza's Commission Thread
Pizza has been doing those portraits for my Trash Game, and he's being doing a tremendous job. Highly recommend.
Screenshot Survival 20XX
You can arrange your party on the board during battle, each square having different effects on damage algorithms and targetting options.
Almost like a light version of tactics games blended into turn based RPG combat














