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Final Fantasy: Legend of...
A Final Fantasy fangame that faithfully recreates the mechanics of classic Final Fantasies, with a light-hearted feel.

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Final Fantasy: Legend of Balance

Oh, I misread the question, sorry!

The shield isn't 1:1, it is 2:1. It used to be 1:1, but in testing we determined that it really wasn't useful like that because it left Miko unable to heal big hits effectively. Unfortunately there isn't an icon for the effect because it's not technically a status, but I will definitely see if I can add one. I thought I had, actually, sorry about that. As it is you'll just notice reduced or nullified damage.

Unfortunately heals do not crit, which is probably a little disappointing if you wanted double shield crit adlos like XIV. Again it's a balance thing with ATB based combat. ;;

Final Fantasy: Legend of Balance

Thanks for the kind words! I am glad you're enjoying the game so far. =)

Hmm, what specific ability are you referring to? There's several abilities and also weapons that absorb HP. There should be an icon for the effect if it's not a weapon, and also when you hit enemies the amount healed should appear on your character like a healing spell when you attack. Most absorb abilities are not 1:1, but they are affected by critical hits.

Unfortunately, you'll need to swap your party around outside of shops. An early version of the game allowed this, but because of it, it also allowed multitarget healing spells and items to target the entire roster of characters, which was obviously extremely broken. :/

Feel free to ask any other questions. Thanks for playing!

Final Fantasy: Legend of Balance

That error usually means you need to update your DirectX. You can do so here: https://www.microsoft.com/en-in/download/details.aspx?id=34429

Final Fantasy IV Alter Destiny Trailer 1

I definitely see a few differences in the plot. I can think of a lot of different places you could be going with it! I am looking forward to seeing how you mix things up besides just having different party members.

rikku.png

Battle pose is fine, she's ready to D-D-D-D-D-DUEL!

ScarmiglionewHPgauge.png

author=Sphere
That blank space is filled in during enemy selection. Check out the other screenies and you'll see what I mean. It's my own riff off of the traditional look of FF games, where you see the enemy name on the left. In this one, you actually use that space to make your target selection.


Oh, yeah I saw that. I guess you'd just have windowless blank space the rest of the time if the enemy window is hidden until you're picking a target if you shrank it.

ScarmiglionewHPgauge.png

A bit of a nitpick but have you considered shrinking the status window on the left? Or is that blank space used for status icons or something?

Final Fantasy: Legend of Balance

@RLguitarhero You probably need to update your DirectX. You can do so here: https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35

@garitharwen he's not summonable in the current version, but due to popular demand he will be in the next update! There will of course be a way to go back and get him for people past that point.

LeavingFabul.png

That's a cool looking boat! Of course I am also noting the party change...

The Winners of Misaos 2015

Grats to all the winners!

I'm surprised and happy that Legend of Balance won so many awards! Thank you! =)