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A re-imagining of an alternative plot to the original story of Final Fantasy IV.

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Xenogears 2D Remake - Help Request (MV)

Hi peoples! Sphere here, some of you may know me as the dev of Final Fantasy IV Alter Destiny.

I've got something of a dilemma here, and I'm wondering if any of you guys and gals can help me out. I've recently posted up the gamepage to my newest project, the Xenogears 2D remake (here on RMN. As you can see I'm definitely making headway, but there are a few issues that I need to just put out there and see if any of you can either help or make some suggestions.

The first issue is that while I've got the majority (if not all) of the face portraits, character sprites, gear models, and enemy sprites/models rips downloaded, I'm finding that there is a huge discrepancy in artistic styles between the MV generated character sprites I'm creating for all of the player characters and NPCs, and the gear models/enemy sprites and models.

Obviously, the core issue is that the rips I've got are all from the original Playstation graphics of the game, so there is a definite issue of quality, especially when I upscale the original sprites and models to MV format using my Image Resizer (I upscale using the xBR4 filter and then downsize them as needed to fit the MV format). The really 3D-looking enemy models in particular don't look so good upscaled to meet my needs, so my question is, should I just re-imagine all of the enemies using completely different sci-fi/mech 2D sprites that I can purchase and/or find, or just upscale the existing ones direct from the game and try to make them look semi-not-horrible?

I'm not asking anyone to actually redesign each enemy model/sprite, because a) I don't have any money and this is a passion project, and b) the sheer amount of work that would take would be too much to ask for any spriter or artist out there to do it for free. We're talking 155 enemies here. Of course, if you're an artist, you have as much love for Xenogears as I do, and you're insane enough to try and redesign all of these enemies for free, then I would owe you a piece of my soul. lol

I'm really trying to make this remake as 'professional' as I can, and I can acknowledge my limitations, such as while I can do some graphic design I'm no spriter or artist. So, that's my main dilemma, but there's another issue as well.

As I stated before, I'm remaking every player character and NPC from the original game using the generator in MV, and I've done some decent approximations already. The problem I'm doubtless going to run into will be when I try to approximate Chu-Chu, Rico, and NPCs that are animalistic like Franz. My question for this is, should I just re-imagine them completely different so that I can do it in the generator, and if so, are there any generator parts that might help me in this area?

For those curious about what I'm talking about, or if you'd like to have all the rips I've got anyway, here's the face portraits, gear models, and enemy sprites/models.

Face Portraits

Enemies

Player's Gears

Any help or suggestions would be most appreciated. Also, if you would like to help me out in whatever capacity, then you're more than welcome. =)

Xenogears

author=pianotm
A question:

Xenogears was severely restricted in funds for the production of the second disc, which resulted in a rushed story and a frankly bizarre bohemian blend of mismatched styles. It frankly did a disservice to the story that had preceded it. Will you be seeking to improve that?


Oh definitely. I'm going to really try to make the second disc play like the first in terms of pacing and gameplay. I'm not doing the hour-long cutscene thing.

What would you name a final fantasy game if they weren't called final fantasy and had to stand on their own?

FF1 - Terra Nihilum
FF2 - Perdition's Heart
FF3 - Shade of Eternity
FF4 - War of the Crystals
FF5 - Zero Impulse
FF6 - Final Nirvana

That's all I've got for the first 6. =)

2016 Misaos & Many Thanks!

author=Noel_Kreiss
Sequel is in the works for this? And I haven't even completed the main story yet. OTL Will check it once it appears. ;)


Yes, and the game page for it will be up probably in a few months or so once more production is done on it. =D

author=Zadok83
Congrats! I'm looking forward to Xenogears and the Alter Destiny sequel.


Thank you! The Xenogears project is going to take years, however I think I can get the sequel to Alter Destiny out in about a year or so from now. Then again, I'm really amped for the Xenogears project so it may be the reverse. lol

2016 MISAO WINNERS

Just wanted to say thank you to everyone! =D It's so awesome that you guys and gals voted FF4AD as Best Fan Game and Lawsuit Waiting To Happen! I hope that I do well with my next project, an alternate version of Xenogears. Again, thank you so much, and congratulations to all the winners! By the way, to the dev of Soma Spirits, your game rocks! Congrats on the win!

2016 Misaos (Fin)

author=Luiishu535
I wanted to give all of my votes to the incredible hidden gem: Final Fantasy: Blackmoon Prophecy, but for some reason, I was unable to access its nomination page. :/


It's because that game came out years ago, and the nominations are only for games released in 2016.

Subscriber Poll: Zidane's Paradigm

#4, High Tide. Better to have your Limit Break gauge fill faster and get that damage output than having Protect cast on yourself or taking damage in place of the women on the team.

2016 Misaos (Fin)

Looking forward to seeing the nominations in a few days! I'm hopeful for FF4AD to get a nod. =D

Final Fantasy IV Alter Destiny

author=GuyInDogSuit
Weird, I found some boss images in the Battlers folder that I didn't see in the game, even after the Lunar Expanse. Did I miss something? Or were they taken out?


Some were taken out, others just not used since I had too many to begin with. I had an idea for a final boss other than the one used in-game, but it didn't fit with the overall theme. Good luck on the Lunar Expanse! It's basically a boss rush, and not an easy one at that. There's a special hidden Arena in the game as well, if you haven't done that yet. Hint - you need to buy something located on Earth that gives you 'permission' to get there.

Final Fantasy IV Alter Destiny

author=GuyInDogSuit
I can't seem to find this mine that holds the adamantite. I read about this "mine" on a Livejournal page but there's no reference to which mine or where it is.

Travel to the area where the Adamant Grotto was in the original game (on a tiny island set amidst a row of islands south of Fabul).