WIP'S PROFILE

WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
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I made this site and it's awesome. But I don't run it anymore. Now I'm just a plebe like you.

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How are we doing? A survey to help us improve RMN

That still hinges on "there is no other way than forums", though. That's what I'm trying to get at. You don't need forums for community. Forever ago in IRC, #rm2k had a very strong community bond. But was entirely forum-less. It didn't need a forum and I'd wager it was a stronger community than most.

Why does RMN need a forum for community? Is there absolutely no other way to foster it?

How are we doing? A survey to help us improve RMN

author=halibabica
Backpedaling to WIP's questions about the necessity of forums: you may not buy the argument that things exist because people want them to, but honestly, that's the reason why most things exist in the first place. Society's demands are met, one way or another.

I think the forums are important to RMN because the site needs its community aspect. No, they aren't all relevant to game design, but the people who come here aren't one-dimensional robots who crank out video games (except maybe LockeZ?). As members join and share their work, they also socialize and get to know each other. A forum needs a place for every type of discussion to facilitate this socialization, whether it's part of the website's main theme or not. Does that not make sense? People talk about literally everything. The site's features should certainly be most conducive for its theme, but it needs a place for everything else too, and that's what it already has. We don't need to prune things for not being relevant to game design; everything has its place.

I agree that things exist because people want them to. But again, community does not equate to being able to shit post on a forum. There's communities in all kinds of places that don't have forums. Would those things automatically have a "better" community if they did?

How are we doing? A survey to help us improve RMN

...what the fuck did you people do to this thread

How are we doing? A survey to help us improve RMN

I won't accept your apology, because you didn't do anything to apologize for. I think this discussion is absolutely pertinent to the topic! How can a person know how to do a better job if there isn't an understanding of expectation?

I do want to say: the forum is a crucial piece of the community. I didn't mean for it to come off like I was opposed to it. I've spent a lot of my life posting in forums and I'm not alone. RMN definitely wouldn't be anything like what it is without a forum.

If you feel like you derailed the topic, we can discuss it further in PM. Not that it matters what I have to say these days, but it could make for a good conversation.

How are we doing? A survey to help us improve RMN

Ah, I didn't see it. Sorry about that.

If RMN has no goal or purpose, why is there anything here? What brought anyone here? What did RMN do that was so unique to get someone to register? People aren't just randomly popping up and posting.

There's something that is bringing people here. According to the stats, it isn't the forum. But the community is also not the forum. Never has been. Equating the forum to the community is offensive to the rest of the site (and the bandwidth it is using).

The rationale of "it exists because a certain number of people want it to exist" is not good enough and isn't all that matters. Nothing works that way; especially when trying to run a community. RMN already has severe social problems with having everything scattered to the winds to serve small subsets. There's an IRC, Slack, Discord, Twitter, forum, user statuses, page comments, and so on. It's frankly a mess that has only gotten worse. Don't tell me people who know nothing about their peers makes for a better community.

author=Red_Nova
Latest blogs show up on the forums, giving a potential draw to a new game some people may not have known about otherwise. Screenshot threads do the same thing, just with more eye candy. Comments show up in the latest posts. These are all useful avenues that help bring exposure to games. I know I've been exposed to certain games from these previous methods that I doubt I would ever have known about otherwise.

While people are relaxing and hanging out on the casual forums, they can see all this activity on gamepages and potentially be drawn new games and eventually deliver this useful feedback.
The fact latest blogs show up on the forums is a huge god damn indicator something is wrong, not right. Same with the screenshot topic. These are implementations actively hurting the cohesion of the site.

RMN and SSL (https)

Is there anything in the works to not allow insecure avatar URLs? Looks like that'd be the last step in getting a fully secure page load.

How are we doing? A survey to help us improve RMN

I wasn't suggesting deleting the forums. I wanted to know why you felt that what used to be a game development social platform is obligated to have non-development forums.

Tradition doesn't hold a lot of sway to me. And I want to point out that what "defines" RMN has changed a lot. It launched with a large forum, small game area. Then it went to a smaller forum and huge game area. Point being that what are "traditions" can easily fade or new ones spring up. It used to be a tradition to make a new topic in the forum for your game.

Don't assume the balance between site and forum is a new discussion. I've been having it since I built the place 11 years ago.

EDIT: Red, doesn't that feedback belong in the gamepages, though? Reviews, blogs, images, comments, and all that stuff is on the gamepage. What purpose does the forum serve for that?

How are we doing? A survey to help us improve RMN

author=Jeroen_Sol
author=Sooz
But then, I understand that part of the appeal of this place for a lot of users is the casual atmosphere
Exactly. Many of us are in the forums 80% of the time, sometimes doing some gamedev and events inbetween. This has been the case for years, and as such notions of deleting the forums in anything but a joke is highly offputting to me.

RMN is, and should remain, open to any and all people who dabble in indie gamedev. That includes those who only do it very sporadically and would rather just play forum games in welp most of the time.

I mean this seriously and not to be taken as an attack but: why should RMN provide that? How does yours and others ability to do things besides gamedev fit into the site's goals? One thing cannot be everything.

How are we doing? A survey to help us improve RMN

author=Mirak
Hey i just joined this forum a year ago and i would like to know if this one is going to do the same as all the others and get erased from existence before i even get to know people here, because so far it's creepy how similar the situation is with said defunct sites.

Let's just say don't start diverting any funds to the RMN 401k.

Strictly For Commercial

author=kalledemos
author=WIP
I don't like paying for games with bad tech...I had enough of my past eaten up by its bugs and quirks.


*clears throat butthurtedly*
Uh WIP, what's the most recent rm2k3 game you played? Cherry and Archeia have patched out the old kinks, and added some new features. It's one thing if you're bored of games made with the engine, but rm2k3's been officialy de-janked for almost a year now, and only a handful of games use this new version. also:

RM2K3 DID THIS SO YEAH

I know about all the work that has been done on RM2k3. It has not officially been "de-janked", but is a lot better than its original state. It's at the state it should have been 14 years ago, yes. You can't fix its broken core at this stage without a lot of work.

I'm honestly not as bitter as it might sound. I just wish this would end up pretty much looking like a modern 2D Dragon Quest; if that's what is achieved, I am all.