WHEELMANZERO'S PROFILE
WheelmanZero
947
Just a guy who loves rpg's. Thanks to some serious encouragement from several new friends and the community at large, I was able to complete one of my own. Game making is my favorite hobby, so you can expect more games on the way. Play on fellow gamers, play on!
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Umbral Soul
author=rebel1223
Oh man, glad to hear the save will work! When I went to reload an earlier one I realized I very foolishly didn't save after the final boss of the Necronomicon questline...definitely didn't want to have to do that one again. :)
On the plus side, I had evolved the dragon earlier, and it shows up just fine so hopefully that was the only one that happened with.
Heh heh, yeah that guy'll give you a run for your money. Fortunately, it looks like only the Slime and Abomination's evolutions were bugged. UNfortunately, the slime's ability to evolve is essential to completing the game. Let me tell ya, the monster evolution event was a living nightmare to program! Version 1.1 is up now, and the rtp inclusive version will soon follow it. Thanks for pointing out that bug, hopefully it'll be smooth sailing from here.
Full version now available!
No time to rest dude! The bugs, they're everywhere! I thought I got them all but they just keep crawling out! I'm not going to bed until the bug-free version 1.1 is loaded up.
Umbral Soul
author=rebel1223
Bug I found:
I evolved the slime into the metal slime, and now it isn't showing up on the summon list.
Dang, that's a pretty major bug too, and just when I thought I had squashed them all. I found the problem and fixed it. I'll upload the patched download (version 1.1) as soon as I can. You can cut and paste your saves to that version. Once you do, head to the ebony cauldron and the missing summon should be added to the summons list. Thanks for the heads up, and please let me know if the issue persists.
Full version now available!
author=lianderson
Great news, I´ll start downloading it now.
Enjoy yourself bud, and thanks for your patience! There have been some auditory and graphical changes made to the prologue, so if you already played the demo, you may find it worth playing through again.
Umbral Soul
author=rebel1223
Hey, great job on this game! Really enjoying it so far. Just one question, the items that say "might as well sell" or "you can probably sell" and things like that...is it actually safe to sell them, or will I need to hold on to some for quests and the like?
Nah, don't worry about that, there's no crafting in this game. Most enemies in the game drop items to be sold instead of gold. I personally love the feeling of collecting items from enemies and then unloading them at a shop for a huge chunk of cash, which is why I chose item drops over cash drops. There is one sellable item in the game that's related to a quest, but it stands out a bit from the others, and even if you sell it, you can get more of it later. Glad you're having a good time!
Umbral Soul
author=dgmn
it's a nice game plot but i have a huge problem it seems i can't start the game, since it keeps popping up screen requiring some files like magic1 or world1 (i thing that's the name of file)
could you fix it, really want to try this game out
Ah I think I might know what the problem is. This game requires rpg maker vx ace's rtp to run. There's a link on the download page that'll take you right to it, once you install it, you should be good. I think maybe I'll upload a another version with the rtp installed so it doesn't happen again. Have fun bud.
Full version now available!
Whoops! The actual game was meant to be the main download. It should be fixed now, so thanks for the heads up. Thank you both, getting such a warm reception means a lot to me. I only hope I can repay that kindness with the enjoyment you get from the game. After all this time, it's just kinda hard to believe it's actually done!
Umbral Soul
Good news, guys. I'm currently doing a playtest of the final version, fixing little things as I go along. It won't be much longer now!













