FREYKIN'S PROFILE

I've been an avid gamer for many years, and finally have decided to try my hand at creating something to give back to my favorite hobby. I tend to like RPGs of all sorts, be it console, western, JRPG, tabletop, serious, silly, etc.

I hope that if you give any of my creations a try, that they end up being as fun for you to play as it was for me to make them :)

Search

Filter

The Four Spirits

Wraptorman, that's the end of the current demo. I forget if that version has it, but it should have an event when you head there saying as much. I should have a lengthier one uploaded by tomorrow night, just sat down to continue work on it :)

Marrend, I implemented pretty much every change I listed above. I currently have the princess joining the party, but being auto controlled, and then leaving once you return to the king. Still need to playtest it, but I think it will make it much more clear that she journeys with you back to the castle. I also tried to make the ruffian tower look a bit better, though I don't know if it looks better or if I should scrap its current design and just make it much shorter in appearance from the outside.

Current goals for the night are to give it a run through to make sure none of the changes/new content break the game, then work on adding in the next town and dungeon, which will conclude with some plot being revealed and.. a new party member! Hooray! :)

The Four Spirits

Hey there, thanks for trying it out!

Good point on all of those, and the Ruffian Tower is one I plan to go back to later and fix up to look better.

That's too bad on her description, I'll have to make it more concise.

I ideally would like the princess to "join" your party as a temporary member, but I would want her to not participate in battle, just show up in the menu and follow caterpillar style. I'm not sure how to go about doing that though, so for now I just have it implied that she's following you back.

I've been thinking of raising the encounter rate, it's currently set to 20 steps in the map regions. Do you think going to 30, the default, might work better?

I think I know how to make a custom random encounter rate, which would allow me to have more fine tuned control over how often they happen, but not sure as I haven't tried it yet. That way I could specify a minimum # of steps along with a maximum.


Going to be working on this tonight, so most of these should be tidied up by then. Planning to upload a new version Sunday evening, which, if everything goes well, will contain quite a bit more content.

I appreciate you taking the time to give feedback, it's very helpful. I probably would never have run into the impassible event spot, since I as the creator know there is nothing useful over there.

Hey guys! REALLY need opinions here!

I personally like the second one more, I think due to the sharper lines and the use of black for outlining.

Lucidity: False

I like your concept, looking forward to giving it a try once it's playable :)

The Four Spirits

Finished up the last of my finals today, now I can dedicate some real time to this. Should have a demo up by the end of the weekend.

picture02.jpg

I guess so, if the art style looks odd/wrong to you. I personally like the art style used for both the sprites and the facesets.

picture02.jpg

To answer your question on the facesets, it's what comes stock with the game. Those are both stock facesets and stock characters being used in this screenshot.
Pages: first prev 1234 last