GRINDALF'S PROFILE

Im a games collector and programmer.
I love Yu-Gi-Oh, coffee and video games.
I surf and skate.
Paws for Adventure
A zelda inspired game about cats

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Building test 1

A small test of building structures in game. I'm happy with the progress so far

Screenshot Survival 20XX



Ive been working on building structures in game. still needs some work but I'm happy with it so far

VoxelInGame.png

Building structures now works in game. Still needs some work.

Grimoire of Worlds

author=EgyLynx
? What? Are you suggest anyone else who wanna make RPG with random stuff to use it?
And... What good think that program have and whatever down thinks? Are it free?


I recommend you use whatever tool you know best. Random generation is difficult to set up so its best to be comfortable with what you are using.
As for blitz3d yes it is free and it is an easy language to use.
Unfortunately its quite old now and is directX dependant so its windows only
There is also BlitzMax which is also free and can export to mac, win and Linux but it has no native 3D engine(There is a 3d engine made by someone else)
anyway have a look for yourself
www.blitzbasic.com

testvox2.png

Adding in a mini voxel system so players can create their own houses/objects in the world

Whatchu Workin' On? Tell us!

I'm currently working on a Voxel system for creating your own creations in "The Grimoire of Worlds" I'm still trying to work out the best way to do this. I'm thinking of limiting each creation to a single world tile in size(aprox 5x2.5x5 metres) then exporting them to *.x file(for easy loading later) with larger creations taking up multiple world tiles.

Still a work in progress

Screenshot Survival 20XX


Game ive been working on for quite a long time. Just recently got back into it

BurntCity.png

That makes sense lol

BurntCity.png

I don't get it dude

BurntCity.png

A destroyed burnt down city. It works like a simple dungeon.
It still needs a little work and variation but its functioning