OROCHII'S PROFILE

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Drekirökr - Dusk of the ...
Sci-fi fantasy post-apocaliptic somewhat-adventure!

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Why remake this game?

Go for it! :DDDDD!!!!!!!!!

Signs of Life?

Glad to see this is going to be back in production :D!. Hope things go great, cheers to you and your composer and writer buddies.

So yeah, now I wait.

New CYE update and 40% off!

Git're done

I'm using Git for my XP project, might not use the most of Git's features since all is stored into binaries and Git doesn't work specially well with those, BUT as you mentioned, the fact of having changes with a label of sorts (commit message) helps a lot to keep your progress.

At least when you diligently do commits per each thing, instead of commiting a lot of unrelated work into a single commit. xD

Also the obvious "cloud back up" reason.

Anyway, sorry for the tangent (?), no one asked me! XD Great work dude.

Nihilo - Official Demo V1.0.3 (05-06-2021) **

Redownloading. "orz

But nice to see gam work is going well. :D

Progress Report - 4/18/21 - Battle Sprites, and the Greater Ahremin Region

First stating the obvious, pee is stored in the balls great sprites!

The new sprites, what to say, some of the designs needed a bit of work. These look pretty nice. Also speaking of the spooky vibe you mentioned, there is a lot of purple. I didn't even remember some of those XD. But the gargoyle thing at start and the flying pigface I do recognize, and of course good old Antipode or whatever his face was called, the FIRE/WATER Mewthree.

About the regional variations, might be considered early to have a new region when the first isn't finished, BUT it's good to plan ahead. Also it's nice experimentation. About the names, I guess that when they lose the name, you could technically call them totally different species. However I also like the puny nature of having "knockoff-ish names". Like Alampita->Alarmpita (? or Alampity, idk, I can't do puns!).

And finally the new mons, initially I think the scope was set so we didn't deviate too much and the project ended up being eternal. Like my games. I like Beezle tho, big bug pseudolegendary? That deserves all my money.

Keep up the good work dood! :kittythumb:

Slayin' some Slimes

Well it's looking great :D!
The only thing I see it's missing right now is the damage popup when the slime dies. Other than that, it's looking pretty nice, you got long range and melee working.

Progress Report - 4/5/21 - Overworld Sprite Showcase

Dam! That's a lot of work, and impressive indeed. And quite big overworlds, I also like that you respected their proportions. Like, you don't ended up cramming the whale mon in a single tile, like Pokémon would do (but that's besides the point).

I might pass by and say hi.

Back in buisness (and possible engine change)

Ah good old Refmap sprites, never get old. Well they do get old but anyway.

Scary to see a restart is coming, which one is it? 3? I remember the one in Ruby, before migrating to MV.

Hope this new start goes well, right now it's looking pretty nice!