VISITORSFROMDREAMS'S PROFILE

Hello,

My name is Daniel, I am an Australian animator and film maker living in the Australian outback.

Currently working on a game called "Shooty and the Catfish".

You can check out my animation and game work here:
https://www.youtube.com/user/VisitorsFromDreams

You can check out my gaming channel here:
https://www.youtube.com/user/Gerkinman
Flatwoods
Something mysterious has landed in Flatwoods.

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Progress 2/28/2018

Is the game about an island learning to cope with being adrift?

The Disrupted Monarchs

Now that you two are divorced does that mean we will get twice the games? ;D

Improving Next Generation RPG Creation Software

author=hedge1
author=visitorsfromdreams
Oh yeah, the way tilesheets work in RPG Maker is stupid. I want to be able to make the tile sheets in the program. Import a small png and just tell the program "thats the ground, put it in the ground spot". Instead I have to currently do a lot of trial and error tile placement with current iteration of RPG Maker.
I'm not sure if I follow you here. Are you saying that you want tile sheets to have a designated "ground spot" that can be used to auto-fill maps? Or are you saying that the program should have empty tile sheets with blank space for ground, wall, etc. that you then import individual PNGs to fill? Or something else?

Sorry for not being clear, but you got it the second time round :). Id like to be able to make the artwork outside of the engine but actually put the sheets together in the engine itself. I feel like it would speed up productivity and testing by a huge margin.

Also the ability to publish to console and have games run at 1080p (even if they are done with 8bit sprite work which is easy to do with photoshops scaling tools) would be awesome.

Screenshot Survival 20XX

author=Momeka
Not rpgmaker, but here is something I've been tinkering on the last few days:


and a level editor for it as well


What is this witchcraft and what other features does it hold? :O

Improving Next Generation RPG Creation Software

I put in my 2 cents, id like something that ties into my current work flow. I pay adobe/unity monthly fees and get constant updates and new features, id like an RPG Maker that does the same thing. I know that sort of thing would upset hobbiests, and im a hobbiest too, but thats what claiming on taxes are for. More money going into the program means more money to improve the program. Im all about that shizzle.

Edit: Oh yeah, the way tilesheets work in RPG Maker is stupid. I want to be able to make the tile sheets in the program. Import a small png and just tell the program "thats the ground, put it in the ground spot". Instead I have to currently do a lot of trial and error tile placement with current iteration of RPG Maker.

Shooty and the Catfish: Episode 1 - Mushroom Madness

author=JRibbons
Oh, nice! Sorry, didn't see:)


Its okay, it confused me at first too ha ha.

Screenshot_7_gif.gif

My heart rejoices.

PREVIEW26.png

author=Link_2112
Is this a different font than the other image? This one is more readable.
Nope, same one.

Shooty and the Catfish: Episode 1 - Mushroom Madness

author=JRibbons
Hooray! Well done sir, looking forward to playing.

Edit: can you make a Mac download please:)?


Already got you covered, its just not the main download. B)

Your text to link here...

RPG Maker 28th Birthday

Whelp, here is my trailer entry to go alongside my demo.