RPG MAKER VX ACE

Title Source Info
Battle Engine Symphony
A new battle system for RPG Maker VX Ace
11/09/2012 07:39 AM
Sprite Based Side View Battle Script
Uses an actor's sprite as it's battler.
11/02/2012 10:47 PM
Galv's Item Storage
Allows the player to store items and gold in a "bank" and retrieve them later.
10/18/2012 12:48 PM
Galv's Keypad Input
A different version of the default "Input Number" event command.
10/18/2012 12:31 PM
Galv's Vehicle On/Off Locations
The player can only embark/disembark onto vehicles at certain regions.
10/18/2012 11:47 AM
InGame Tone Change
Embedded window to try tone in game
10/08/2012 10:58 PM
The Event Extender
A powerfull tool to extend the event language
09/19/2012 02:22 PM
Stat Distribution
A simple stat changing script.
08/19/2012 03:16 AM
Movement code
This script simplifies movement code commands to shorten event code.
08/17/2012 11:31 PM
Instant event commands
This script let's you skip event commands allowing you to work much faster by not having to watch an event run from the start over and over again.
08/16/2012 12:02 AM
Script disabler
This script allow you to easily disable a script or multiple group of scripts.
08/15/2012 11:56 PM
YEM Party Influenced Music (ACE)
Now you can have the battle BGM play based on the actors in your battle party.
08/12/2012 11:04 PM
Quicksave Command
Save and Quit at any time
07/06/2012 08:15 AM
Save File Output Control
Rename and renumber Save Files with exception for $TEST
07/02/2012 03:54 AM
Window Color Opacity
Adjust the transparency of ingame windows
05/14/2012 02:22 AM
Tiny Overworld Sprites Script
Based on CCOAs VX script.
05/12/2012 01:50 AM
Exception Logger
Help you to know what happened when a script error occured
05/04/2012 06:55 PM
"Unable to find" Skip
Protect your project from missing resources
05/04/2012 06:14 AM
Stop State Removal on Death
This script allows you to set states that won't disappear upon actor death.
04/29/2012 09:25 PM
Lethrface's Splash Screens
Display images or play movies before the title screen appears.
04/17/2012 01:13 AM

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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
Miscellaneous
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself