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Addit
"Thou art deny the power of Aremen?!"
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I used to be a donut of the Silver variety

Then I became an Addit

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Oneshot

Hey, whaddya know, Oneshot manages to get the featured game spot for this month! Awesome-sauce! Congrats matthew and Nightmargin on the amazing accomplishment. I really should play this game again and get the other ending that I didn’t manage to get last time. Maybe I can do it next weekend?

Yeah I know that you can only technically play it once, but, like Lucy_Fox already figured how to play this game more than once – as do I! Muhahahaha!!!

(Actually, lol, this would be my third time playing it, as the first time I played it was to capture some screenshots for the review that I did some time back. I manage to accidently quit the game while killing everyone in the process which lead me to finding out the secret on how to reset and play the game again after initially screwing up originally. Oops.)

Explore Because Stuff!

B-But what about Aether Pulse? :O

Mega Man: Revenge of the Fallen

Holy shit – how did I miss this? I’m definitely going to play and review this for January. *subscribes and adds to playlist*

Also, can you use a USB Controller to play this? And is this as difficult as something like the original Mega Man or Mega Man & Bass? (I bloody well hope not.)

This does look impressive, though.

Pocket Quest!

Yeah, there’s actually quite a few of them, actually: Gilded Age, The Odyssey, Sonic Party 2, RPG Party, and there’s even one made in VX as well called Konpeki! Cosmic Drama! (which I actually would like to review someday). Sadly, a lot of these games, like Konpeki! Cosmic Drama! aren’t officially completed as of yet and have either just a demo up or the game page hasn’t been updated in years without hearing even a peep from the author(s). It’s a shame, really, but at least it’s nice to know that Pocket Quest and Monopoly aren’t the only board games on RPG Maker in town. ^^

Anyways, back to Pocket Quest, I just finished taking on the first boss and – you weren’t kidding about being prepared to fight him – because I just barely, and I mean BARELY managed to take him down at LV. 5. Since my defence was only at around three points and I spent most of my points upgrading on things like HP and attack, this boss could do around 4 - 7 HP’s of damage to me, which was around 25% of my total health! I had to rely on using up all my healing items, Nono’s super attack, and just praying to god that, that shield that I bought at the shop would work and either neglect the attack altogether or at least cut it in half. *phew* He was tough, I’ll tell you that.

And yeah, now I can get Uzu to help me out and finally do something for me for once. I just ran into that cat creature guy (Stan?) on the second board and bought a ton of lettuces and manage to level it up to LV. 1. It can only do one point of damage to an enemy at the moment - but every single point helps!

Anyways, I’m going to put this down for now and just wait until the English translation arrives. Even though I can probably get through the rest of this game without the need of a translation, there’s still some events and some mini-games, like the “Who Wants To Be A Millionaire” one, and scrolling through some menus and reading some things like for item descriptions where having a translation would probably be for the best. Even though the first time I did the Millionaire mini-game that I got all the questions right (even though I didn’t understand a word of what the hell was going on), I just did a second one and got two out of the three questions wrong and took a shit-ton of damage for it which almost led me to a game over, so…I don’t wanna take any more chances with that.

- But I will be back to finish and review this once the translation arrives, that’s for damn sure! :)

Pocket Quest!

author=shayoko
cute sprites and stuff but the board game aspect is a huge turn off for me.


Well I like it. And it’s nice to see another board game around here that’s also made in 2k3. Cheers buddy! Congrats on finally getting this done.

Also, I think I’m about to commit the greatest sin and play and comment on probably my biggest rival in the entire 2k3 board game making industry by playing this (I’m sorry, my pet) – but what the hell! (Seriously, you are my greatest competition, it seems).

Anyways, I played the game for around an hour or so, jotted a couple of things down and really had a lot of fun in the process. I’m just about to take on the first boss and kick his or her ass, but I wanted to level up my Nono to least LV. 4 and buy a couple of more healing items at the shop before doing it – just to be on the safe side. Anyways, here’s all the notes that I took down on my playthru:

THE GOODS:

I really, really love the sprite quality and all the goofy and wonderful animations to go along with it with all the characters, NPC’s and such. You seriously did a good job on all them, as part of the charm about this game stends from the delicious tongue-in-cheek humor that it has.

Nono is such a likeable and adorable character herself, as some of that comes from not only her being mainly a silent protagonist but her also being such a lovable goofball (like, how are you that stupid to have that large dice hit you in the back of the head? Lol).

Combat is relativity simple and quite easy to understand but it doesn’t boggle down the game too much with all the grinding and such like I was originally worried that it was going to do.

Mini-Games!!! Although some of them are ripped off from such other such popular games and such, it’s a nice little distraction from the main game to provide a nice change of pace of things.

I can’t believe I actually got all three questions right on the “Who Wants To Be A Millionaire” game. It’s all in freakin’ Italian, for god sakes. I don’t even speak Italian; I just guessed on a lot of these questions and I got them all right. Well, whatever, go me.

Graphically, this game looks fabulous and runs relativity smooth on my computer for a game that uses quite a lot of pictures on screen which usually, at least for me, results in a lot of lag.

And I’m glad that you don’t have to necessary mandatory do certain things, like taking on the boss, when you first get to the space and you can just do whatever you wish until you prepared to do it. That’s nice.

THE BADS:

The introduction sequence SHOULD be skippable. It just takes way too long to get straight into the action. I just wanna play!!! *whines*

Saving in this game is an absolute crock. It kind of sucks that the only way to save your game is to get to the INN space when there’s plenty of things (like Lily’s roulette wheel that closes down all the shops) and other doohickies that send you back or forward extra spaces. ARGGHHHH!!!

Pressing the left arrow to see ahead about how many steps that it would take to reach certain spots is a nice touch but the process seems to hang for way too long before the screen goes back into center focus. I tended to slip up a lot and press the left arrow key many times by accident and this happened to me quite a bit.

Why is Uzu not helping me and not attacking the enemy during battles!? He just seems to sit there while Nono does all the dirty work. What a spineless coward that he is!!! (Is he supposed to find his courage or something when I get to the second world? Because, at this point, he seems to be totally useless.)

Lily just seems to pop up WAY too much for my tastes and kind of takes you out of the experience a little. Her scenes just take way too long to view in order to start getting back into the action.

I’m also surprised, with the skillsets that you have, that the entire soundtrack is all comprised of nothing but MIDI’s and is ripped from various commercial sources. It’s not too much of a big deal, since it kind of fits with whole game’s image, but I would really have loved to hear something that’s more original like akin to the custom sprites and artwork.

I’m also kind of surprised that this game doesn’t have a multiplayer component, one of the main central themes that a board game usually represents. Maybe you might have considered it at one point during development and just wanted to focus on doing more of a single player aspect – or maybe it was just out of your reach? A 2 player mode where one player plays as one different colored Nono and the second one playing as another that races to see who can kill the boss in a world first would have been pretty sweet to have.

Overall though, I’m really enjoying my time with this game, but it is kind of limited for me since I can’t speak or understand Italian – but I’ll see how far I can get.

I’m definitely planning on reviewing this once the English translation comes to shore. Until then, I’ll be giving this a subscribe for now. :)

Congratulations on finishing this, once again. (And I’m also with iddalai; this game DOES need more views.)

Accelerated World

So this is what you’ve been squirrelling away working on and showing off in a little in the Whatchu Workin’ On thread and for the M.O.G. Events. I must say, this all sounds and looks really cool. And you say that is loosely based on the Phantasy Star series? The only Phantasy Star game that I’ve ever played was Phantasy Star 2 at my friend’s house a long, long time ago, since he was the only one that I knew that owned a Genesis and I had a Super Nintendo. We would often come over to each other’s houses and play games that he couldn’t experience and the ones that I couldn’t experience, like Road Rash, Shining Force, Golden Axe, Sonic, Streets Of Rage, and the such.

Anyways, I’ll give this a sub. Seems like everything that you touch and work on that I’m instantly glued to it. It’s like an obligation for me, or something.

Romancing Walker

@SP15 – There’s another way to get a TON of Love Potion #9’s and that’s after you give the guy in the red (the white haired guy that hangs out at the bars / INN’s who kinda looks like Auron from FFX) a certain amount of Victory Points. Once you've given him enough and have acquired all the items / etc. that he gives you, you’ll now be able to trade your Victory Points for some pretty nice valuable equipment and items, including Love Potion #9’s.

If you’re already up to the point where you’re supposed to visit those fortune tellers, you should have already collected a whole bunch of them by now. During my last playthrough of the game, I already had plenty of them by the time I reached this point, so you should have plenty yourself.

Is it possible to just grind a party of just Ryle and Fina, and get her attraction up. It does say that's how it works, buuut I've been grinding senselessly with no luck.


It is, but it definitely has a bit of a random factor to it that it’s ultimately a lot more easier to just go the Love Potion #9 / taking Fina everywhere you go from now on route.

I remember that the first couple of times I played this game back in the day that the girls’ attractions for me after battling would NEVER go up, not even once. However, the last time I played this game, I actually had their attractions go up quite a bit after a couple of battles, so I’m guessing that it’s pretty much up to chance.

And whaddya mean, “one of the most unknown games of all time?” Freakin’ hell, this game is a god damn legend around here. There are a lot of people around here that would consider this one of their favorite RM games of all time, like Liberty and myself. Maybe it’s just a sign of the times…

BTW, how are you enjoying the game thus far? I’m imagining that you must be getting pretty close to the end of it.

You plan on maybe submitting a review for it once you're done? This game could use some more love in the reviews department.

Enelysion

- But they sure can make you look good. (Just ask TFT.)

Yeah, this year we actually had a lot of good and pretty remarkable games released on here, so it’s almost kind of like a crapshoot with some of them in terms of which one will win what and what not. Still, you just never knowwww!!!

At least you’re not up against that mangy mutt this time around unlike last year. That's a good thing, right?

Enelysion

Haha, yes! It’s about bloody well damn time. :)

Congratulations yuney on finally scoring one of those prestigious “Featured Game” badges that everybody here wants to have but only a few can only manage to collect. I’m proud of you, as this was one of the finest games that I’ve played the whole entire year. You really did a good job!

I guess all that’s left to do now is to get one of those Misaos awards (that, I believe, that rumor has it, is completely entirely made out of chocolate) to cap off the whole thing. Of course, us fans and anonymous voters can only do so much.

author=Dyhalto
It just got Featured because, well, it's Enelysion.


Well, I guess that too.

ReCrisis

E-Er, I hope not…

You can put the gunblade down now.