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Cast Aside

You can emulate it by using the Freeze feature whenever you want to act (A key on the keyboard I believe?)

Super RMN Bros.

MediocreCentral.lvl
Difficulty: 3
Hidden, optional area at the beginning with hidden Tanuki suit.

Skyjinx.lvl
Difficulty: 7

Two Questions

1. You make short games until you have the experience, resources, and knowledge to make a solid long one.

2. I'd apply the law of averages here; more projects means more avenues for people to see your work, but few completed means some will just write you off as a Vaporware Master. I imagine quality work and presentation of your project is about as effective as many projects that don't have as much time spent on them (though I'd say the latter is probably an attention you don't want.)

Super RMN Bros.

comment=25875
I did a quick test by having default move -2, but i couldn't find a way to prevent the player from outrunning it to the right - ie the camera was not fixed. You could run to the end of the level without having to for it to scroll to you


I don't think you can lock them going forward faster than you expected. You can only lock them going backwards.

I've found the movement to be very solid, but I'm using a nice pace of -1, collision is usually more buggy at decimal speeds or higher speeds if it's not well done.

What are you working on now?

Cubic spline method for dead reckoning.

What are you working on now?