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Problem with MP3s in RPG Maker 2003
Disharmony would have no effect on your game unless it is "forced" (that's why it's called Force Harmony) to use a harmony.dll file at all.
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Problem with MP3s in RPG Maker 2003
As you are using RPG Maker 2000, you probably have the "Value!" version (v1.5x).
Try the following:
1. Back up your project.
2. Download Force Harmony and patch your project with it.
3. Download and install Disharmony
After that, a different sound system is used.
With Disharmony, you can do some additional things too, like setting loop points in MP3s.
Try the following:
1. Back up your project.
2. Download Force Harmony and patch your project with it.
3. Download and install Disharmony
After that, a different sound system is used.
With Disharmony, you can do some additional things too, like setting loop points in MP3s.
An add on that spell checks my project
Customer gameovers for Rm2k
I can create a patch for you which replaces the "Game Over" screen with a teleport.
Please tell me which location you want to be teleported to (Map ID, X, Y). Before the teleport, I'll set the hero opacity to "hidden" you can re-teleport it without being seen by the player.
Please tell me which location you want to be teleported to (Map ID, X, Y). Before the teleport, I'll set the hero opacity to "hidden" you can re-teleport it without being seen by the player.
Map/switch limit in RPG Maker 2003?
author=UPRC
Switches seem to max at 5000. I'll assume that the 9999 is for maps?
Thanks for the links Cherry, I've been thinking a lot about using one of those patched versions again.
The patch I've been looking for mostly just increases values for character/monster stats, pictures, etc. Do you know which one that was? I can't tell if it was one of yours or not. Hyper Patcher 2, maybe?
It was probably the David/Goliath patch, but please have a look at RPG Maker 2009 Ultimate too. It has lots of new features, like colored event highlighting, and it doesn't modify your existing RPG Maker. You can even use both at the same time.
Map/switch limit in RPG Maker 2003?
Event Call Stack Overflow ?
This error appears whenever the stack of events which called each other exceeds 1000 events.
This might happen when there is some kind of recursion, like an event calling itself or an event calling another event, which then calls the first one again.
This might happen when there is some kind of recursion, like an event calling itself or an event calling another event, which then calls the first one again.
Map/switch limit in RPG Maker 2003?
Map limit is either 5000 or 9999, I am not sure about that.
Limit of everything which has an "Array Size" button (including switches, variables, heroes, classes, items, ...) is 9999, however, this can be changed easily.
For example, one of the things which my extension named RPG Maker 2009 Ultimate does is changing those limits to 1000000.
Although you didn't ask for that: The picture limit can be changed to 126 using Hyper Patcher 2 - in case you didn't know.
EDIT: Interesting. Choosing the font size named "small" results in text like this.
Limit of everything which has an "Array Size" button (including switches, variables, heroes, classes, items, ...) is 9999, however, this can be changed easily.
For example, one of the things which my extension named RPG Maker 2009 Ultimate does is changing those limits to 1000000.
Although you didn't ask for that: The picture limit can be changed to 126 using Hyper Patcher 2 - in case you didn't know.
EDIT: Interesting. Choosing the font size named "small" results in text like this.















