DARKFLAMEWOLF'S PROFILE

Mega Man: Revenge of the...
A action-based platformer based on the classic 8-bit Mega Man games.

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Release Something XIII: Something Returns

author=unity
Sure, I'll team up with you and finish those up for my Release Something project! Sorry about the misunderstanding earlier: Real life had dropped a lot on me at that point and I didn't have as much time for myself.


Really? Awesome! I hope you still have the original files I sent you so you could pick up where you left off. If not, I'll still got them on my end. There are only three more left, the red bee, the purple ogre, and the red winged demon. That's really it. Once that's finished, I can actually wrap up the Arena sidequest, it was basically missing good battlers for the monster section. Its an involved process for the player, but the end rewards are soooo worth it. ^_^

Release Something XIII: Something Returns

author=WolfCoder
Now I don't know if you're talking about the user or the game engine whenever you say Unity.


I'm talking about the actual user: Unity. He/she was helping me with some battle charsets but due to real life circumstances, I couldn't respond back in time to comment on the latest round of charsets he/she sent me, so they felt I lost interest. (which wasn't true, i was moving jobs and location of my entire family, so this had to take a seat on the backburner) But Unity up and moved on and got embroiled in a ton of other projects to the point he/she can't help me anymore. Now I'm looking for someone to continue where he/she left off. Or if Unity can whip those last three up.

Release Something XIII: Something Returns

Well, I may not release any actual demo since it'd basically be one huge empty world to explore with no NPCs of note or quest events to follow, but there would be plenty of enemies to find and defeat! But I think I'll rather go the route with Amulet of Fate by posting a video with what I have completed, show off everything and then tell players what's left to finish. I think that's a good compromise.

If Unity would come back and finish the remaining three battle charsets for my monster sprites/PCs for the Arena, we could be a team. :D

Mega Man: Revenge of the Fallen

Well the programmer has checked out and thus any major improvements/fixes are pretty much kept to a non-existent state at this point. So my suggestion would be this: Get their weaknesses if you can - Enker is Centaur Flash, Punk is Magnet Missile, and Ballade is Star Crash. You can skip the midboss rooms in Toad, Magnet and Tornado Man's stages. You can use this to get the weapons/items you need to go back to levels you've beaten to acquire more e-tanks, upgrades, etc. before retackling them again.
Furthermore, try looking at videos online of how people fight them. Enker is more like a joust match where you meet at the middle of the room on each pass. Punk is only dangerous on his jumping so, rather than sliding under him, walk, then jump as he lands each time. Ballade is just a matter of patience and precision - his pattern is simple but you must wait for an opening in his invulnerability frames. I'm sorry to hear you are having a hard time with the hunters, but they were built harder than the robot masters purposefully to warrant their 'MM Killer' status. Good Luck though!

Mega Man: Revenge of the Fallen

Star Crash. Which normally isn't enough to drain his life bar totally. So you gotta soften him up some first.

Robot Masters

He's there for bragging rights, nothing more. That and he is the final key to 100% completion so you get the Boss Rush password. As for the cameo appearance, there are 5 more in the game, each one depicting a Mega Man from a different accompanying franchise.

Ver 1.4 is coming...

Nope! Not gonna happen. Be happy we did that with the Marine! :P

Mega Man: Revenge of the Fallen

Probably as a result of us making sure Spark Shock wasn't an unintentional weakness. In ver 1.3.1 and below, spark shock was a 'faux' weakness of all 3 MM Killers. It wasn't supposed to be, so I guess in the process of removing it as a weakness, this happened. So I guess, just consider them 'immune' to the Spark Shock.

Mega Man: Revenge of the Fallen

when his face changes. Attack him when his shades are off and head horns are down.

Mega Man: Revenge of the Fallen

Download ver 1.4.1, this should be fixed now.