Download Fixed

Thanks. Will try.

Sorry for asking, but is the game still on hiatus?

P6 Blog #23 Requesting testers, any volunteers?

If you are still looking for testers, I'll like to nominate myself :p

Act 1 Completed

Awesome. Can't wait to play it! :)

Seeking Beta-Testers for Mica: Apoptosis Chapter 3!

I will love to beta-test :)

Good 2D game engines?

hedge1 gave a wonderful list, though I will like to add a few more.

* GDevelop > http://www.compilgames.net/
* RPGToolkit > http://rpgtoolkit.net/home/

Both are free to use.

[RMVX ACE vs Ren'Py] Making an RPG in Ren'py

Hey Rine.

I would strongly advise against using Ren'Py for a RPG game because while in the beginning it seems really straight forward, you will soon find out that you have to do everything from the scratch.

With that said, if you are comfortable with learning programming (or already know Python), go with Ren'Py. Otherwise, stick with RM.

Source: My experiences working in both Ren'Py and RM.

0.17 Released

I've already explained to you why it does this.
Sorry. I thought this error wasn't related to that.

Please re-upload a .2xg file that precisely crashes your game engine when you examine the event, and that the event to examine is not invisible.
The previous file I uploaded is the one with the problem. Maybe it's just a problem on my end.
EDIT: http://rpgmaker.net/users/DragoonHP/locker/Test2.2xg

0.17 Released

Just add the Add Party event like this > https://i.imgur.com/63uCWvy.png
Run the game and try to interact with the tile. Demo

When you open the file through the right click like that, the working directory becomes the same directory as the target file and therefore is missing all the required engine files. It would have to do something like create an environment variable or registry entry that points to the engine folder so it can find the engine folder no matter the working directory. I'm not going to do that, you don't want me to do that, nobody sane wants to have unstable software edit the registry.

Okay. Can it be make to work so that it doesn't throw that error?

Also, another bug. When you open the editor using the right-click method, attempting to run the game would throw an error (Arraylist get out of bounds) and crash the engine.

0.17 Released