FAENON'S PROFILE
Faenon
3489
Thirty something year old long time rpgmaker lurker turned semi active rmn poster in it for the long haul on a game he started as a teen ager. I'm also married, a Dad, a high school Philosophy and Theology teacher with a PhD from the University of Oxford, a committed Christian, and a writer (see my twitter).
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A Blurred Line (Remake)
Let's Play - Boys Cell: The Game
No way, someone LP'd this?? This was a game I made in a week for a church youth group! Should I watch this...?
The Cerebral Symphony
author=nhubi
Good to know this is still being worked on, it's been a long time coming. Just one small correction for you, in your description you've written;
Simon the narkileptic doctor, that should be narcoleptic. Assuming you mean he falls asleep at random moments with no control over his actions. Perhaps you meant he is some kind of snitch with epileptic seizures and you created a portmanteau word to match.
Thanks nhubi. No, you're right, I did mean narcoleptic as you will know if you've played the game, where he always falls asleep. Has been corrected in-game, will change it on the characters page sometime too!
The Cerebral Symphony
As usual, in the last week before the Christmas holidays, I'm hitting this hard. Chapter 4 probably still won't be done by Christmas though, unfortunately. Finishing the whole thing by Christmas 2015 is the dream -we'll see!
choose_your_path.PNG
Pokémon RMN Version
Rainbow Nightmare: Libra
What's this, activity? And a download, no less? So excited! This blew my mind years ago when I first played it. Can't wait to have another go!
Cashmere wants to review your games
author=Faenon
Unrated is cool. kentona says that there's going to be a feature implemented at some point where reviews that were/are for demos can be marked as such, but yeah, unrated is cool. Unless you give me a 4 or a 5 in which case feel free to stick the stars on there :P just kidding. Thanks
So do I make it into the list in the first post?
Anyone have any ideas for a 'metal temple' dungeon?
Thanks for the great ideas everyone. Most of these I don't think I am clever enough to implement, but it's given me some good inspiration. But feel free to keep more ideas coming.
Because of keeping things simple, I think I am going to go with something like a Chrono Trigger robot factory rip or perhaps use different tiles from a futuristic chipset I have employed elsewhere, maybe with teleporter or conveyor belt puzzles. But does anyone have any other 2k3 chipset suggestions for this?
Like I said, mapping and dungeons aren't my strong point, and more of a necessity for me so that I have something to hang story and characters around. My game is in many ways (but not all) a tribute to / commentary on traditional SNES rpgs anyway so I'm not too worried about sticking to the tropes -in this department, that is.
It's really interesting to hear about different elemental schemas, particularly the Chinese one which I didn't know about. I'm using one again because of my love of Final Fantasy / Zelda / traditional rpgs, but the particular schematic was inspired by Avatar: The Legend of Aang/Korra where they have air, earth, water, fire, metal and lightning as psychokinetic elemental fighting styles :)
Because of keeping things simple, I think I am going to go with something like a Chrono Trigger robot factory rip or perhaps use different tiles from a futuristic chipset I have employed elsewhere, maybe with teleporter or conveyor belt puzzles. But does anyone have any other 2k3 chipset suggestions for this?
Like I said, mapping and dungeons aren't my strong point, and more of a necessity for me so that I have something to hang story and characters around. My game is in many ways (but not all) a tribute to / commentary on traditional SNES rpgs anyway so I'm not too worried about sticking to the tropes -in this department, that is.
It's really interesting to hear about different elemental schemas, particularly the Chinese one which I didn't know about. I'm using one again because of my love of Final Fantasy / Zelda / traditional rpgs, but the particular schematic was inspired by Avatar: The Legend of Aang/Korra where they have air, earth, water, fire, metal and lightning as psychokinetic elemental fighting styles :)













