IROG'S PROFILE
Irog
4858
Hi all !
I like 16-bits RPGs (especially action RPGs) where you feel the quest behind the lines of code. I also like strategy, puzzle solving, immersive stories, tabletop RPG and LARP.
I'm a hobbyist C programmer who likes to work on custom game mechanics. My very first project was a very basic map generator for Genesia, aka Ultimate Domain https://rpgmaker.net/users/Irog/locker/UltimateDomainWorld.zip
I also want to help developers polishing their projects with my player feedback. So I'll be happy to test your game !
See you around,
Irog
I like 16-bits RPGs (especially action RPGs) where you feel the quest behind the lines of code. I also like strategy, puzzle solving, immersive stories, tabletop RPG and LARP.
I'm a hobbyist C programmer who likes to work on custom game mechanics. My very first project was a very basic map generator for Genesia, aka Ultimate Domain https://rpgmaker.net/users/Irog/locker/UltimateDomainWorld.zip
I also want to help developers polishing their projects with my player feedback. So I'll be happy to test your game !
See you around,
Irog
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Chapter 3 is officially finished!
Cut down trees
Thanks for offering your help.
I managed to get this feature working (including killing soldier that are too close when one swings the ax)
I managed to get this feature working (including killing soldier that are too close when one swings the ax)
Ax wielding
Yes, in-game consequences are fun !
It's also very fun when the player thinks "there is no way the game expect me to do this" and that we've made the game plays the consequences of his/her actions. I'll always remember when Libby brought a lit match close to a red balloon.
It's also very fun when the player thinks "there is no way the game expect me to do this" and that we've made the game plays the consequences of his/her actions. I'll always remember when Libby brought a lit match close to a red balloon.
Lightning bolt! Lightning bolt! Lightning bolt!
Should I include the story of the game in its description ?
Thanks Zorga. You're right! This would be redundant information. Anyways, people can read the story in this blog if they really prefer reading over playing the game.