NIGHTBLADE'S PROFILE
Nightblade
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Is the rpg maker mv any good
TileD Plugin
Getting a black screen whenever I try to run my game after using this plugin.
Guess I'm waiting for the video instructions.
Guess I'm waiting for the video instructions.
So. It's been a while.
Thoughts on RPG Maker MV?
Can you post a link to this patch?
It doesn't make not including it in the base package any less stupid.
"They did it before" is also a pretty bad justification. Does Gamemaker make you rejigger all of your assets when a version update comes out?
It doesn't make not including it in the base package any less stupid.
"They did it before" is also a pretty bad justification. Does Gamemaker make you rejigger all of your assets when a version update comes out?
Thoughts on RPG Maker MV?
Unfinished.
Advertised features not easily accessible.
Can't seamlessly import graphics using previous engine's tileset boundaries (??????)
Autotiles and shadows are somehow WORSE.
So much for this piece of shit being the solution to my problem. Maybe in a year this will shape up into something good.
Advertised features not easily accessible.
Can't seamlessly import graphics using previous engine's tileset boundaries (??????)
Autotiles and shadows are somehow WORSE.
So much for this piece of shit being the solution to my problem. Maybe in a year this will shape up into something good.
MV is OUT!
This really feels unfinished.
Not being able to seamlessly import resources (chipsets) from VXace is very, very dumb.
Not being able to seamlessly import resources (chipsets) from VXace is very, very dumb.
[RMVX ACE] [SCRIPTING] Demon Legacy remake needs battle system
author=Milenninauthor=NightbladeI'm no scripter, but just wanted to say it would probably help to explain in detail what exactly you want with your battle system rather than simply naming a game title people may or may not have played (I've never even heard of Phantom Legacy). Project looks really cool, though.
So, this topic is just a long winded way to ask for scripting help. Specifically; I just want a battle system made along the lines of Phantom Legacy's battle system, where each character has his own set of commands.
Thank you.
I would go over the details with any interested party, suffice to say it wouldn't be terribly different from your garden variety battle system.
Demon Legacy
author=AngelAldredge
I have downloaded that one, not even pulling the game up now. It just gives me a dialogue box with a lot of question marks.
That's odd. Here, let me wrangle up the file for you:
Put this in the charactersets folder in the installation directory. Sorry about that.
[RMVX ACE] [SCRIPTING] Demon Legacy remake needs battle system
I didn't want to have to do something like this, but the rigors of from scratch game making has left me no recourse.
Hello! Some of you might not remember me; but I was an active member of the RPGmaker community for some time. I specialized in often thoughtless rage posts.
When I wasn't yelling at someone who was praised for something I thought was bad; I was making a few well received games. Here they are:
Demon Legacy
Phantom Legacy
After I finished Phantom Legacy, I announced I would be remaking my first complete game, Demon Legacy.
I had a commissioned TFT for concept art, got a bunch of levels done; started learning how to pixel stuff and went at it for awhile. This was all well and good, but I needed a battle system... and that's where things fell to shit.
I love making stuff. I love making and learning pixel art, designing maps/dungeons/puzzles, writing dialog and scenarios, animating things, choreographing scenes but scripting for me is:
So, this topic is just a long winded way to ask for scripting help. Specifically; I just want a battle system made along the lines of Phantom Legacy's battle system, where each character has his own set of commands.
Naturally, I wouldn't ask anyone to do something like this blind; so here's a glimpse into the project:
Here's some concept art. TFT put a lot of hard work and thought into these and I really appreciate it. Sorry for being kind of a dick to you; TFT. I'd like for you to do more once the project is farther along:
Deimos
Deimos : Masked / Unmasked
Orion
Shadar
Here are some screenshots!
(The below tree sprite done by Lena, or Celera)
Here's a quick Ciel did for me on a whim.
He's not actually composing though.
https://www.youtube.com/watch?v=z0FMP-FdboQ&list=FLj8RK8fipWatq_1r5NKmFJQ&index=43
That covers it. I've been overwhelmed by trying to get so much done alone and it would be a great help to just have a battle system made. From there I can put together a kickstarter demo and hire some reliable help to take care of the things I can't do myself.
Any interested parties can reply, or message me. For anyone who'd like to point and laugh, please keep it in the thread.
Hello! Some of you might not remember me; but I was an active member of the RPGmaker community for some time. I specialized in often thoughtless rage posts.
When I wasn't yelling at someone who was praised for something I thought was bad; I was making a few well received games. Here they are:
Demon Legacy
Phantom Legacy
After I finished Phantom Legacy, I announced I would be remaking my first complete game, Demon Legacy.
I had a commissioned TFT for concept art, got a bunch of levels done; started learning how to pixel stuff and went at it for awhile. This was all well and good, but I needed a battle system... and that's where things fell to shit.
I love making stuff. I love making and learning pixel art, designing maps/dungeons/puzzles, writing dialog and scenarios, animating things, choreographing scenes but scripting for me is:
So, this topic is just a long winded way to ask for scripting help. Specifically; I just want a battle system made along the lines of Phantom Legacy's battle system, where each character has his own set of commands.
Naturally, I wouldn't ask anyone to do something like this blind; so here's a glimpse into the project:
Here's some concept art. TFT put a lot of hard work and thought into these and I really appreciate it. Sorry for being kind of a dick to you; TFT. I'd like for you to do more once the project is farther along:
Deimos
Deimos : Masked / Unmasked
Orion
Shadar
Here are some screenshots!
(The below tree sprite done by Lena, or Celera)
Here's a quick Ciel did for me on a whim.
He's not actually composing though.
https://www.youtube.com/watch?v=z0FMP-FdboQ&list=FLj8RK8fipWatq_1r5NKmFJQ&index=43
That covers it. I've been overwhelmed by trying to get so much done alone and it would be a great help to just have a battle system made. From there I can put together a kickstarter demo and hire some reliable help to take care of the things I can't do myself.
Any interested parties can reply, or message me. For anyone who'd like to point and laugh, please keep it in the thread.
Demon Legacy
author=AngelAldredge
I downloaded the game and tried to start a new game, but the game closed and I got an error message saying that "the file hero4 cannot be opened." I would really like to play the game, it looks great. Thanks.
http://rpgmaker.net/games/703/downloads/888/
Sounds like you need to download this version instead. The one you clicked on requires you to have the OLD rtp installed, something that's hard to find these days.