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ZEPHYR'S PROFILE

Likes gaming and drawing.
I got lots of interesting ideas and concepts, so I also like to create games.
I started out with RPG Maker and have now moved on working with Game Maker.
Metal Gear Solid: Lunacy...
A mixture of Metal Gear and The Legend of Zelda

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Metal Gear Solid: Lunacy of Legion Review

Thanks for the review and overall positive rating!
I'm surprised to see this game still gain attention after all these years.

This game has felt somewhat divisive with such as engine choice and design decisions made, but it was an overall positive and fun experience.

what's one thing you wish you had done differently in a released game?

Used a different game engine.

To be fair, I didn't have experience with any other back then.

[RMMV] Enemy moods: what else could I do with this mechanic?

Like mentioned, don't make figuring out the enemy moods half the battle.
It sounds more interesting with in what ways you can exploit them.
But for some special enemies, perhaps add a Poker Face status if that is the intention of the battle.

It would make sense for this game mechanic to exist outside of battles as well if it plays such a central part.
It could affect the difficulty of reaching hidden extra-areas or prices with merchants.

If you have on-map encounters, then it makes sense for mood to affect the enemy movement if they are not strictly patrolling.

An obvious skill for a non-confident enemy would be to flee if that value starts to tip over.

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Similar to Koishi from Touhou, you will forget my presence unless you stare directly at my posts. But unlike Koishi's power that influences the subconsciousness, I'm just kinda forgettable.

The image is from one of countless fanart. But I like the distinct style this one has.

22/02/2022 is a Tuesday!

Monday is the first day of the week according to the international standard ISO 8601.
Seems like it's mostly some religions that place Sunday as the beginning of the week.

We try to get every active RMN user to post in this topic.

Been here for a while and am online pretty often, but it's been forever since I showed activity other than an occasional comment to something.

Radiant Questions: Is there a right way to do them?

I think my main problem with such quests is that they are more like an endless grind instead of something I can complete and check off on the list for completion. In the end you want to feel like you're actually accomplishing something.

Perhaps they would be fine as long as they can provide some sort of bigger end goal(like reputation mentioned above increasing to a certain threshold), but still be open to keep doing them for their usual, less remarkable rewards.

How I can speak with the Rmn staff?

You can PM the staff. Compose a message through the Mailbox in the navigation bar at the top.
Here's a list of the RMN staff members and what they manage: https://rpgmaker.net/contact/

RMNverse Arcade

Commandos♡Cannons Deluxe

RMNverse Arcade

Permadeath on cannons as well