SBESTER'S PROFILE

I've been an active member for quite a few years now. I started my RMN career by releasing the Eden Legacy Trilogy of games (each entry took 4 months of nonstop work) within one year, and I've gradually shifted to creating other games as well. I now have 3 flagship series: Eden Legacy, Fragile Hearts, and Mafiosi (being remade for commercial release as Crime Opera). I'm pretty much solely focused on the Crime Opera series of visual novels right now, as my band and job currently take up most of my free time.

Currently working on
-Crime Opera Trilogy (Mafiosi 1, 2, & 3 edited, with all original resources)
-It's a secret...
Crime Opera II: The Floo...
The kids have grown up, and they're becoming quite dangerous.

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Day and Night

I have a much more primitive day/night system I'm using for Eden Legacy III. Basically copies that of Dragon Quest 3.

Eden Legacy: A Knight of Eden DELUXE Edition

I'll pm you with instructions, Winter9

Scary Movie

Hmm, definitely something to think about. I've been meaning to watch the parasite eve movie (yes, the film actually came before the game and the game is actually more of a sequel to the book/movie). I'll watch it and see if I come up with a good game idea for it.

Fable of Heroes I: Legendary Edition

Dustsoft, you should delete some of those download links buddy. Newest version is the only one that needs to be up.

New Design Plan

nope, cost money.

Featured Games

I always thought he was, actually... isn't he?

The Rare/Obscure RM Games Request Topic

Phylomortis 1 update:

Finally took the old bigfoot hard drive in for data recovery. Cost me 140 bucks for that game and a slew of really bad 'first try' rpg games i made ten years ago. They said it should be ready by tomorrow morning, but seeing as how I plan to be really hung over, I prolly won't pick it up for a couple days.

Finished Games 2010

My PS3 just got the light of death (for the second time), so I could list a whole bunch of games that I'm now finished 'with'.

Fable of Heroes I: Legendary Edition Review

post=207759
I'd accept all this if the mapping wasn't so horrendous and it used cohesive graphics. Also it would help if it didn't have a terribly cliched story. I know it's "old school" but that's not an excuse to not do anything interesting with the old school style.


Disagree. Simple stories are most fitting to the format of traditional RPGs. They're more focused on gameplay than anything. Perhaps if the graphics were in 8bit people would be approaching this game from a different perspective. RTP is lame but it's definitely 16bit, so it can be misleading.

Pandamonium

A-MA-ZING!